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For Unity setup change dimensional settings on setup, C++ without proper installation on .net also change resolution, and the dispostion of 3D settings! It's not reverssible without proper install!
Unity alters in disposition of description, input (for evil and good), rip-off bit rate dimensionality for linearity, alters in texturing for linearity.

C++ alters in systematic .net features, just as .net for description and automation.

For bit-rate and description are tópic, never less for disposition!

For resolution is more or less