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In Kingpin, I've noticed that the music tends to overlap at certain parts in the level. Is there a way to get it to stop doing that?
Music in Kingpin, another source of questions...

In the original game, there are some Cypress Hill songs on the CD as normal CD music. When playing to Kingpin, it's possible to have these songs as background music by enabling CD MUSIC in the game options. And normally it's then possible to adjust the volume with the Windows CD volume control.
But, in the game, there are some places with internal music to add some atmosphere. Near the guy with the cap for example. This can explain the overlapping of musics...

Personally I don't play with the CD music on. It's ok 5 mn but after it becomes boring and makes the game monotonous. And moreover the sound design is really good in Kingpin. A lot of noises add to the main atmosphere: city background, barking dog, police siren, machinery, trains, doors, rain, harbour,... Playing with the music always on you'll miss this dimension.
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felikkz7: Music in Kingpin, another source of questions...

In the original game, there are some Cypress Hill songs on the CD as normal CD music. When playing to Kingpin, it's possible to have these songs as background music by enabling CD MUSIC in the game options. And normally it's then possible to adjust the volume with the Windows CD volume control.
But, in the game, there are some places with internal music to add some atmosphere. Near the guy with the cap for example. This can explain the overlapping of musics...

Personally I don't play with the CD music on. It's ok 5 mn but after it becomes boring and makes the game monotonous. And moreover the sound design is really good in Kingpin. A lot of noises add to the main atmosphere: city background, barking dog, police siren, machinery, trains, doors, rain, harbour,... Playing with the music always on you'll miss this dimension.
So if I tell the game to disable CD Music in the menu, will the game still play the short music parts around the levels? Or will those stop too?
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IronArcturus: So if I tell the game to disable CD Music in the menu, will the game still play the short music parts around the levels? Or will those stop too?
No. The short music parts are included in the maps, just like every other noises and voices. They won't be affected by disabling CD music.
Post edited March 31, 2014 by felikkz7
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IronArcturus: So if I tell the game to disable CD Music in the menu, will the game still play the short music parts around the levels? Or will those stop too?
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felikkz7: No. The short music parts are included in the maps, just like every other noises and voices. They won't be affected by disabling CD music.
That's good! Also, do you know how to get Kingpin to remember its settings after you close and restart the game? I'm trying to keep the Texture Quality in the Visuals section set to high, but for some reason it keeps resetting to low mode. Selecting "Accept Changes" in the menu doesn't seem to matter after the game has exited. Do you know if there is a way to fix this?
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IronArcturus: That's good! Also, do you know how to get Kingpin to remember its settings after you close and restart the game? I'm trying to keep the Texture Quality in the Visuals section set to high, but for some reason it keeps resetting to low mode. Selecting "Accept Changes" in the menu doesn't seem to matter after the game has exited. Do you know if there is a way to fix this?
Yes there's something strange here.

I suggest modifying the autoexec.cfg file. First make a backup.
Then open it in a text editor. Notepad or Notepad++
And add the following lines:

\ )))Reverend((('s Kingpin Best Visual Config
echo "Setting )))Reverend((('s Best Visual Config"
set gl_ztrick 0
set gl_texturemode GL_LINEAR_MIPMAP_LINEAR
set gl_cull 1
set gl_specular 1
set gl_dynamic 1
set gl_monolightmap 0
set gl_round_down 1
set gl_picmip 0
set gl_ext_palettedtexture 0
set gl_ext_multitexture 1
set gl_flashblend 0
set gl_fog 1
set gl_reflections 1
set gl_shadows 1
set gl_playermip 0
set gl_polyblend 1
set gl_modulate 1.5
set gl_maxtexsize 256
set gl_vertex_arrays 1
set r_painskins 2
set r_lightflares 1
set r_directional_lighting 1
set r_drawentities 1
set r_showbbox 0
set r_drawworld 1
set r_nocull 0
set r_detail_dist 256
set r_detail_scale 8
set cl_bloodtime 10
set cl_particles 1
set cl_noskins 0
set cl_lights 1
set cl_blend 1
set cl_gun 1
set cl_entities 1
set cl_fireworks 3
set cl_rearviewmirror 0
echo "DONE setting )))Reverend((('s config!!"

Save and close. Now it should be better. :)
Can you tell me which setting maxes out the textures in the Visual menu? That's the only one that isn't saving for some reason.
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IronArcturus: Can you tell me which setting maxes out the textures in the Visual menu? That's the only one that isn't saving for some reason.
It's set gl_maxtexsize 256 that gets down to 128 without explanation

I also had this problem.
Post edited March 31, 2014 by felikkz7
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IronArcturus: Can you tell me which setting maxes out the textures in the Visual menu? That's the only one that isn't saving for some reason.
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felikkz7: It's set gl_maxtexsize 256 that gets down to 128 without explanation

I also had this problem.
Yep! That fixed the problem!

In autoexec.cfg, I added the line:
set gl_maxtexsize "256"


Thanks for all of your help!
You're welcome :)
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felikkz7: You're welcome :)
I've noticed when I try to play a multiplayer DM game with bots that it crashes if the CD Audio is still enabled. Do you know if there a command I can put in the shortcut to temporarily disable the music?

The crash only happens with map kpdm2 (Industrial Waste). Does it crash for you too?
Post edited April 01, 2014 by IronArcturus
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IronArcturus: I've noticed when I try to play a multiplayer DM game with bots that it crashes if the CD Audio is still enabled. Do you know if there a command I can put in the shortcut to temporarily disable the music?

The crash only happens with map kpdm2 (Industrial Waste). Does it crash for you too?
In the text file config.cfg Kingpin writes all the setup. There's a line with set cd_nocd[ for the CD music. At a value of 0 CD music is enabled. At a value of 1 it is disabled
So if you add +cd_nocd 1 in your shortcut you'll force Kingpin to disable CD music.

At the moment, only kpdm1 works... :(
Maybe there's a version problem. Now Kingpin is 1.21.
Yeah I tried that and it only works with map kpdm1 for some reason. But I was wondering, do you know if there is a way to save your player name? Kingpin keeps resetting the player name to 'thug'.
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IronArcturus: Yeah I tried that and it only works with map kpdm1 for some reason. But I was wondering, do you know if there is a way to save your player name? Kingpin keeps resetting the player name to 'thug'.
The name also appears in config.cfg
Let's try this experience:
Open config.cfg with a good text editor such like Notepad++
Open Kingpin. Go to Gangbang options. Change your name. Exit KP roughly with F12.
Notepad++ will ask to relaunch config.cfg for a new version. But the name hasn't changed.

Open Kingpin. Go to Gangbang options. Change your name. Hit Esc to exit Gangbang options, and return to the main menu. Go down to Exit with arrow keys. Press Exit. Press Y.
Notepad++ will ask to relaunch config.cfg for a new version. This time the name should have changed.

If nothing work, you can still change the name directly in config.cfg
Some options are only available this way. Changing hand for example.
Post edited April 02, 2014 by felikkz7
Can the player name be changed in a shortcut command line by any chance?