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Hi
A Linux version is planned on Steam: gamingonlinux
Now that we can buy "Kingdom Two Crowns" on GOG, will we also have the chance to see the Linux version here?
Thanks ;-)

I enjoyed "Kingdom New Lands" very much.
I only have Linux on my PC.
Post edited January 25, 2021 by LinuxFire
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Looks like the Linux version already exists on steam. So why not release it on GOG? ;-) I would be very interested too.
I hope it will come here too!
Yea GOG, please release a Linux version of this marvelous game :)
Don't forget to vote-up the community wish-list (sorry, I don't have enough reputation to paste the link...), if you haven't done already.

I'll buy this title at GOG as soon as they commercialize the Linux version.
Give a + to our penguin friend to help him put links, thanks.

For your pleasure, but the wish list doesn't bring anything, ever.
https://www.gog.com/wishlist/games/kingdom_two_crowns_linux_version
In this matter, the real plague is those gaming clients everywhere that are basically here to track people's habits and make money out of that, in addition to using it as a form of DRM. I bet that having Galaxy on Linux would suddenly make it possible... yeah, like it's not possible without it.

Multiplayer ? First bring back LAN play and then we'll talk. Online multiplayer would be perfectly possible with platform-neutral helper libraries, but then no tracking, and that's the true reason.
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NovHak: Multiplayer ? First bring back LAN play and then we'll talk. Online multiplayer would be perfectly possible with platform-neutral helper libraries, but then no tracking, and that's the true reason.
Exactly. The older ones among us remember the times when direct IP connections were the norm and "just worked" most of the time, as they do in the couple of games that still have it today. The only obstacles were a) opening some ports in your router (aka RTFM) and/or b) finding people you don't know already. Helper tools like GameSpy or Hamachi helped with that if you didn't know or want to do it yourself. But the difference to todays frontend-dependent online play was that you could do it one way or the other, while you just can't today if you bought the game in the "wrong" online shop.

Since I mostly play with friends who either have the GOG or the Steam version of the same game on either Windows or Linux, we only play games that provide crossplay between stores and operating systems. The easiest way to do that is still direct IP connection via a dyndns service for a static URL.

Our money goes to those developers who provide us with such a connection method.

edit: typo
Post edited July 17, 2022 by V4V