Posted December 10, 2021
Kingdom_Two Crowns, Changelog
Hotfix Patch 1.0.1 is now LIVE!
_____
Hello, Monarchs!
We are pleased to announce that Hotfix Patch 1.0.1 is now LIVE! Please be aware that we know there are still issues that have not been addressed in this patch. We wanted to fix as many critical issues as possible prior to the holiday season, when things will start moving a bit slower. Thank you for your patience as we continue to improve your Kingdom experience. We would also like to thank everyone who has been submitting bug reports and sending in suggestions for what they would like to see in Kingdom Two Crowns.
Hotfix Patch Notes:
Fixes:
Fixed an issue where an infinite loading screen could occur if the connection failed when attempting to join a Steam friend
Fixed an issue involving the Stables and multiplayer games (aka Steed Save Corruption) - this will also patch affected save data, so you shouldn't need to restart your campaign
Added a fix for corrupted, almost empty save data, that was sometimes caused by having a connection attempt fail with very particular timing
Fixed an issue that caused pikemen to fish double money when in an online game
Fixed an issue that caused the bow and hammer shops to be unusable by the client, if they joined after the scythe shop had been placed
Fixed that hermits would wander outside of the kingdom, searching for a place to stand, to their eventual demise
Fixed that workers would also wander outside of the walls during greed attacks
Fixed an unlock requirement for the 'There is No Greater Ruler Than Thou' achievement
Fixed an issue where swapping steeds spawned by the Stables repeatedly in an online game could cause ridden steeds to move independently
Fixed an issue with having hermits as passengers when a remote client pays to embark on the boat
Balance:
Buffed the ninja, and reduced the hire cost
Reduced a few steeds' ride costs (Bear, Stamina Horse, Unicorn/Kirin, Lizard and Warhorse)
Features:
Added a way for players to manually dismount their hermit passengers (flip back and forth rapidly to expel unwanted hermits)
Updated the credits
We are still working hard on fixing critical issues like:
Knights not attacking portals if player arrived in an intact boat
Blacksmith/Catapult shop not appearing
Items rotating when purchased by clients
Difficulty to find co-op controls
Bread from the bakery disappearing
Please note that you will need to start a new campaign for the game to properly generate the balance changes into your Kingdom. In order to do that follow these steps:
Allow your current game to load
Open the menu
Select "Campaign"
Select a blank campaign save
Enjoy the changes!
Once again, we would like to say thank you to all the monarchs who have helped us track and identify these bugs. We will continue to work diligently on Kingdom Two Crowns and the big 2019 QoL patch. Happy Holidays!
Hotfix Patch 1.0.1 is now LIVE!
_____
Hello, Monarchs!
We are pleased to announce that Hotfix Patch 1.0.1 is now LIVE! Please be aware that we know there are still issues that have not been addressed in this patch. We wanted to fix as many critical issues as possible prior to the holiday season, when things will start moving a bit slower. Thank you for your patience as we continue to improve your Kingdom experience. We would also like to thank everyone who has been submitting bug reports and sending in suggestions for what they would like to see in Kingdom Two Crowns.
Hotfix Patch Notes:
Fixes:
Fixed an issue where an infinite loading screen could occur if the connection failed when attempting to join a Steam friend
Fixed an issue involving the Stables and multiplayer games (aka Steed Save Corruption) - this will also patch affected save data, so you shouldn't need to restart your campaign
Added a fix for corrupted, almost empty save data, that was sometimes caused by having a connection attempt fail with very particular timing
Fixed an issue that caused pikemen to fish double money when in an online game
Fixed an issue that caused the bow and hammer shops to be unusable by the client, if they joined after the scythe shop had been placed
Fixed that hermits would wander outside of the kingdom, searching for a place to stand, to their eventual demise
Fixed that workers would also wander outside of the walls during greed attacks
Fixed an unlock requirement for the 'There is No Greater Ruler Than Thou' achievement
Fixed an issue where swapping steeds spawned by the Stables repeatedly in an online game could cause ridden steeds to move independently
Fixed an issue with having hermits as passengers when a remote client pays to embark on the boat
Balance:
Buffed the ninja, and reduced the hire cost
Reduced a few steeds' ride costs (Bear, Stamina Horse, Unicorn/Kirin, Lizard and Warhorse)
Features:
Added a way for players to manually dismount their hermit passengers (flip back and forth rapidly to expel unwanted hermits)
Updated the credits
We are still working hard on fixing critical issues like:
Knights not attacking portals if player arrived in an intact boat
Blacksmith/Catapult shop not appearing
Items rotating when purchased by clients
Difficulty to find co-op controls
Bread from the bakery disappearing
Please note that you will need to start a new campaign for the game to properly generate the balance changes into your Kingdom. In order to do that follow these steps:
Allow your current game to load
Open the menu
Select "Campaign"
Select a blank campaign save
Enjoy the changes!
Once again, we would like to say thank you to all the monarchs who have helped us track and identify these bugs. We will continue to work diligently on Kingdom Two Crowns and the big 2019 QoL patch. Happy Holidays!
Post edited December 10, 2021 by LifeLover