Posted March 24, 2018
high rated
Changelog for Update 1.3.1 (added 09 March 2018):
* The game now has Save and Exit feature.
* Saving is much more robust and saves won't get corrupted even if the game crashes while saving.
Performance improved
* LoD switching tweaked, reducing pop-in and improving texture streaming.
* Stuttering in some areas reduced.
* Slightly smoother framerate on Vsync 30. (Consoles and some PCs)
Improved lockpicking
* New interface design makes it much easier to hold the sweet spot while turning the lock.
* Easy and Very Easy trunks are now easier to lockpick when playing with controller. (Mouse difficulty unchanged)
Improved pickpocketing
* You will no longer get caught if you stop at the beginning of the minigame. (Unless someone sees you)
* The risk indicator is now much more precise. When green, you are sure not to get caught.
* Alchemy bench will no longer shoot you into the air.
* The last quest with Lord Capon is now visible on the map when he is ready to assign it to you.
* Guards won't frisk you so often.
* Your horse shouldn't get stuck when jumping fences.
* Horse items are cleaned along with player items in bathhouses.
* You can see when looking at a bed whether it will save your game.
* You can sleep on beds without having to sit down first.
* Levelling up stealth by sneaking past enemies is more consistent.
* Sneaking past sleeping NPCs is now easier.
* Some easily accessible trunks with extremely good loot have been removed.
* Cave mushrooms can now be found in many other damp places.
* You can no longer autocook potions that you haven't brewed by hand at least once before.
* German voiceovers will no longer cut off in mid-sentence in cutscenes.
* Late game player strength tweaked
* Some combat perks that were unintentionally overpowered were tuned down.
* Weapons scale less with high-level stats.
* It should now be much harder to kill high-level enemies with one hit. (Unless they're helmetless. Stupid Runt...)
* Other combat system tweaks
* "Untargeted attack" exploit fixed.
* Enemy combat archery AI improved.
* Guards now react to combat more aggressively.
* And many other minor tweaks.
* (PC only) It is now possible to select different types of anti-aliasing.
* (PC only) It is now possible to set VSync to 30 or 60, or disable it completely.
* (PC only) Steam Cloud saving enabled.
* And over 300 other fixes in various quests.
* Improved CPU load balancing - better performance.
* Turkish subtitles added.
J.R.
Changelog for Update 1.3.2 Hotfix (added 12 March 2018):
* Fixes distance sliders in the Advanced Graphics Settings.
Changelog for Update 1.3.3 (added 14 March 2018):
* Fixed package with two missing videos.
Changelog for Update 1.3.4 (added 24 March 2018):
* Fixed random encounters bug.
* Adds support for Nvidia Ansel and Shadowplay.
* The game now has Save and Exit feature.
* Saving is much more robust and saves won't get corrupted even if the game crashes while saving.
Performance improved
* LoD switching tweaked, reducing pop-in and improving texture streaming.
* Stuttering in some areas reduced.
* Slightly smoother framerate on Vsync 30. (Consoles and some PCs)
Improved lockpicking
* New interface design makes it much easier to hold the sweet spot while turning the lock.
* Easy and Very Easy trunks are now easier to lockpick when playing with controller. (Mouse difficulty unchanged)
Improved pickpocketing
* You will no longer get caught if you stop at the beginning of the minigame. (Unless someone sees you)
* The risk indicator is now much more precise. When green, you are sure not to get caught.
* Alchemy bench will no longer shoot you into the air.
* The last quest with Lord Capon is now visible on the map when he is ready to assign it to you.
* Guards won't frisk you so often.
* Your horse shouldn't get stuck when jumping fences.
* Horse items are cleaned along with player items in bathhouses.
* You can see when looking at a bed whether it will save your game.
* You can sleep on beds without having to sit down first.
* Levelling up stealth by sneaking past enemies is more consistent.
* Sneaking past sleeping NPCs is now easier.
* Some easily accessible trunks with extremely good loot have been removed.
* Cave mushrooms can now be found in many other damp places.
* You can no longer autocook potions that you haven't brewed by hand at least once before.
* German voiceovers will no longer cut off in mid-sentence in cutscenes.
* Late game player strength tweaked
* Some combat perks that were unintentionally overpowered were tuned down.
* Weapons scale less with high-level stats.
* It should now be much harder to kill high-level enemies with one hit. (Unless they're helmetless. Stupid Runt...)
* Other combat system tweaks
* "Untargeted attack" exploit fixed.
* Enemy combat archery AI improved.
* Guards now react to combat more aggressively.
* And many other minor tweaks.
* (PC only) It is now possible to select different types of anti-aliasing.
* (PC only) It is now possible to set VSync to 30 or 60, or disable it completely.
* (PC only) Steam Cloud saving enabled.
* And over 300 other fixes in various quests.
* Improved CPU load balancing - better performance.
* Turkish subtitles added.
J.R.
Changelog for Update 1.3.2 Hotfix (added 12 March 2018):
* Fixes distance sliders in the Advanced Graphics Settings.
Changelog for Update 1.3.3 (added 14 March 2018):
* Fixed package with two missing videos.
Changelog for Update 1.3.4 (added 24 March 2018):
* Fixed random encounters bug.
* Adds support for Nvidia Ansel and Shadowplay.