Nah, it's alright to jumble gameplay questions into the same thread.
TheGoldenGecko: Does it simply add to my lands abstractly, making them harder to patrol but giving me more land to hunt/sow/feed herds on, just as it differs when choosing how much land we got at the start?
This, mostly. You get more lands to hunt, herd, and plow. Mostly hunt, as you will probably have to let a lot of it go wild, unless your population is freakishly large. It's more difficult to defend, but you will have some nice lands to give to your people if some families want to start their own village, for example. There could be other effects, but I don't remember them right now. So nothing stellar (you don't have to expand to win), but it can be nice if your population starts to grow beyond control.
Note that you can see the borders of your clan on the map, with one key (don't remember which one, sorry). It's really useful to see who is next to whom, and to explore your own tula in search of secrets, bandits and treasures.
And yes, waging war against a faraway clan is a hassle. I usually don't try to destroy enemy clans, unless I REALLY hate them. We're all orlanthi, after all, and even enemies can become friends in the long run. And I need someone to raid : I wouldn't want my warriors to get bored and do something stupid, would I? ;)
The most important advice for this game : Play as an orlanthi barbarian chieftain would, and you should be OK. Or at least, you'll enjoy the ride to hell :)