I managed to make the game run with
DxWnd. All cutscenes that gave me trouble before are now working fine.
https://sourceforge.net/p/dxwnd/discussion/general/thread/6a89ebe6/ Download the latest version of
DxWnd and also download the
KTnew.dxw that you can find on the link above.
Installation • extract all the
DxWnd files into a folder
• put the
KTnew.dxw file into the
exports folder
• open
DxWnd and click on
File and then
Import • import the new
KTnew.dxw file
• right click on the
KT symbol and chose
modify • in the main tab make sure that
"Run in Window" is selected or else the game will crash when the intro starts
• select also
"Hide desktop background",
"Keep aspect ratio" and
"Desktop center" •
Path and
Launch must lead to the folder that has the
KILLTIME.EXE included
• put your resolution in W and H (1440x1080 for example)
• switch to the video tab and select
"modal" for
Window style (will make the window borderless)
• change
"Screen resolution" to
HDMI or
Native • switch to the
Mouse tab and select
"Hide" for
Cursor visibility • click on the
OK button and then on
File and
Save to save the config
• double click on the
KT icon and wait until you see the DxWnd logo appear (don't move your mouse while the game is loading or you will have a black screen for some reason!)
• play the game and have fun
Oh one more thing. If you don't want mouse movement (forward & backwards) use this:
https://www.gog.com/forum/killing_time/how_do_you_make_the_mouse_not_move_the_character/post4 You won't be able to circle strafe in this game but at least you can use WASD for movement and the mouse for turning left and right. Better than the default controls by far.