I don't think GOG ever really fully got into the mode of being a distribution platform for new games. I'm not sure if it's an organizational structure thing, some overhead assumptions requiring keeping it too low to keep up with new game patches, or what, but they aren't particularly good about that.
As for the devs, I think there's a chicken & egg problem with GOG vs Steam. Steam probably makes up the majority of their users, so it gets their attention before other platforms. For Kerbal, GOG probably comes in third place by a fairly wide margin (behind their own store), so it's not all that odd that it isn't the highest priority for them.
The thing that I find irritating is that for a game that the developers release DRM free anyway, why does GOG have to do more than a quick wrapper to run the developer's installer in non-interactive mode and then do a couple of tweaks after (branding crap like putting in GOG start menu group, adding a GOG readme, etc). That'd seem like much less work and would allow patches to get to us faster.