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I completed the game's plot, I'll take my uncle to Turkey. So the game fully reveals itself further. After all, you can go wherever you want, and without your uncle there will be no free chips - free fuel in the flask, if it is in the trunk, and money if you return to the garage with a zero balance. While your uncle is with you - an empty flask in the trunk is replenished, and if the balance is zero, when you return to the garage, your uncle gives 60 marks.

Then the game turns into a race with the economy, because you need to find useful things, or sell unnecessary ones (for this you can buy a shelf in the garage and put junk there, which can be resold in the future), repair the car and move along the route, saving at least 40-50 marks for an overnight stay. After all, in each next city the price of an overnight stay is higher. And at the same time, you must not forget to upgrade the car. For example, a 30-liter gas tank is much better than a 10-liter one. A more powerful engine with a cool carburetor and air filter give an increase in speed and lower fuel consumption. That is, you can go further and safer.

In general, this is a simple and slightly underrated game.
Post edited December 15, 2024 by TurbaTurtle