Posted November 17, 2012
Just for fun. What is your starting team and how does your team progress with regards to new members? I will start.
So, my starting team was Grunty, Vinny, Hector, Hurl, Beth, It, Larry and Tex. I know it's redundant to hire eight mercs for the first day., but this is the quickstart team that is found in a built-in savegame when in a fresh install. I wanted to try this team, only I changed the difficult to easy.
Vinny was mostly a stay-behind mechanic, Hurl and Beth were used as doctors as needed, Larry doubled as an explosives expert and a doctor. I also used Grunty as a field mechanic, although his rating in this skill isn't too high, but it's higher than that of the rest of the team.
Tex died sometime relatively early, somewhere in the first two weeks if I remember correctly, so I hired Screw as a second mechanic. By the way, his line when you try to use the hand on him cracks me up: gonna a be a bitch tying your shoes with one hand, or something like that.
Sometime later, all my mercs have progressed to level two or three, except It and Larry.. First, I fired Larry and brought in Rusty as an explosives expert. I like him. A little later, I fired It and replaced him with Pops. I was really curious about him, but his very low agility is a big drawback, son.
Eventually I replaced Beth and Hurl with two doctors, Bernie and Cliff.
At the point where I had around $110.000 I figured it's time to start spending money, so I gave in and hired Mike. He is like he had come from The Expendables.
There was one day when Pops died in sector 43, and Grunty in sector 42. They were replaced by Kelly and Sidney. This is my current team and I am three sector away from finishing the game, I plan to do it with this team.
Thank you if you read this, I really fell in love with this game and I just felt like rambling. Anyway, post your team stuff!
So, my starting team was Grunty, Vinny, Hector, Hurl, Beth, It, Larry and Tex. I know it's redundant to hire eight mercs for the first day., but this is the quickstart team that is found in a built-in savegame when in a fresh install. I wanted to try this team, only I changed the difficult to easy.
Vinny was mostly a stay-behind mechanic, Hurl and Beth were used as doctors as needed, Larry doubled as an explosives expert and a doctor. I also used Grunty as a field mechanic, although his rating in this skill isn't too high, but it's higher than that of the rest of the team.
Tex died sometime relatively early, somewhere in the first two weeks if I remember correctly, so I hired Screw as a second mechanic. By the way, his line when you try to use the hand on him cracks me up: gonna a be a bitch tying your shoes with one hand, or something like that.
Sometime later, all my mercs have progressed to level two or three, except It and Larry.. First, I fired Larry and brought in Rusty as an explosives expert. I like him. A little later, I fired It and replaced him with Pops. I was really curious about him, but his very low agility is a big drawback, son.
Eventually I replaced Beth and Hurl with two doctors, Bernie and Cliff.
At the point where I had around $110.000 I figured it's time to start spending money, so I gave in and hired Mike. He is like he had come from The Expendables.
There was one day when Pops died in sector 43, and Grunty in sector 42. They were replaced by Kelly and Sidney. This is my current team and I am three sector away from finishing the game, I plan to do it with this team.
Thank you if you read this, I really fell in love with this game and I just felt like rambling. Anyway, post your team stuff!