Posted December 28, 2010
Jagged Alliance Two. Okay, something major has to be alterable in this game, or it is UNplayable.
Either you get LOTS more money, at least a few more action points, or you get the ability to apply medical care BEFORE the entire screen is clear of enemies.
The absolute requirement to do a bug hunt and clear the screen of enemies, while several of your mercenaries are wounded and slowly dying, just ruins
this game. It's like a hunk of steak with huge bits of broken glass inside.
Not only not fun, but actually makes you want to hunt down the game
designer and stab them in the face, over and over again.
So. HOW do you set the game so that you can apply medical care BEFORE all the enemies have been cleared?
No matter how much you push up Marksmanship, you miss at least 75% of the time, while enemies HIT you 75% of the time, on the EASIEST SETTING?
Please tie the designer to a chair, pour lighter fluid in his eye sockets, and set it on fire.
Either you get LOTS more money, at least a few more action points, or you get the ability to apply medical care BEFORE the entire screen is clear of enemies.
The absolute requirement to do a bug hunt and clear the screen of enemies, while several of your mercenaries are wounded and slowly dying, just ruins
this game. It's like a hunk of steak with huge bits of broken glass inside.
Not only not fun, but actually makes you want to hunt down the game
designer and stab them in the face, over and over again.
So. HOW do you set the game so that you can apply medical care BEFORE all the enemies have been cleared?
No matter how much you push up Marksmanship, you miss at least 75% of the time, while enemies HIT you 75% of the time, on the EASIEST SETTING?
Please tie the designer to a chair, pour lighter fluid in his eye sockets, and set it on fire.
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