Posted November 21, 2014
Time for yet another somewhat noobish question about JA1! If you've been following my misadventures on some previous threads below and you're curious, yeah, I'm doing quite a lot better on my second playthrough, thanks for asking XD. For the record, there is another way to get a game over of sorts: Have all mercenaries on the A.I.M. be so pissed at you that absolutely no one wants to work for you anymore, then get all your mercs (including the native guide, if you have one) killed. You won't be able to go to sleep without having anyone on your team, basically locking yourself out of your game.
Anyway, here's my question: Can you walk to a spot where an item's laying without picking it up? I haven't for the life of me found a way to do it. I'm always greeted with the infuriating "[Merc's name here] doesn't have enough action points!" message. Well, genius, I don't want you to pick up the item, examine it thoroughly, poke it twice, juggle it between your hands and put it back down, I know you don't have enough action points for that. All I want you to do is stand on it (or kick it to the side, if you will), then maybe take some shots at the bad guys in red there, pretty please? This is particularly obnoxious when a fully-equipped merc happens to die on a strategic spot, which will render a whole circle around him/her unusable without burning some valuable AP.
I'm sure the devs couldn't have failed to notice this, there's gotta be a way arond it, right? RIGHT?! :-S
Anyway, here's my question: Can you walk to a spot where an item's laying without picking it up? I haven't for the life of me found a way to do it. I'm always greeted with the infuriating "[Merc's name here] doesn't have enough action points!" message. Well, genius, I don't want you to pick up the item, examine it thoroughly, poke it twice, juggle it between your hands and put it back down, I know you don't have enough action points for that. All I want you to do is stand on it (or kick it to the side, if you will), then maybe take some shots at the bad guys in red there, pretty please? This is particularly obnoxious when a fully-equipped merc happens to die on a strategic spot, which will render a whole circle around him/her unusable without burning some valuable AP.
I'm sure the devs couldn't have failed to notice this, there's gotta be a way arond it, right? RIGHT?! :-S