Posted May 21, 2021
Will I like this? It's an old game and maybe people don't remember it, but it was described at the time as a RTS game, when in reality it was a real time tactical game. There was no resource gathering or base building: you had units and each one was valuable, because you'd only get reinforcements in very limited situations.
In a customer review here, I saw the phrase "each unit is valuable," and I didn't see much about resource management/base building, so I thought I'd search the forum and I didn't see anything.
If you played Myth, I was in GfH. We paid to chat.
In a customer review here, I saw the phrase "each unit is valuable," and I didn't see much about resource management/base building, so I thought I'd search the forum and I didn't see anything.
If you played Myth, I was in GfH. We paid to chat.