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I Saw LGR playing on his retro machine. I was just wondering how he got it to work on there. I already bought the game and loaded it on my windows 10 but wont install on my Win 98. Thanks for any help.
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The minimum for this game is a 64-bit processor and Windows 7. I doubt he played it on a retro PC he only uses an old monitor...
Post edited August 16, 2019 by sbock
LGR made it very clear that those were period correct peripherals, but connected to a modern PC.

The game ONLY provides 64-bit binaries, so there's no way to run that on Windows 98, or even 32-bit XP.

Even eDuke32 (which still provides 32-bit binaries and reportedly supports loading fury.grp) seems to support Windows XP as the earliest.

(BUT it's open source, so if you're really committed to running this on Windows 98, surely it shouldn't be a big task to cut some newer parts out and make it run ;))
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Lamieur: (BUT it's open source, so if you're really committed to running this on Windows 98, surely it shouldn't be a big task to cut some newer parts out and make it run ;))
I suspect that you would only get a single digit FPS slideshow.
I don't see why - Windows 98 supports OpenGL out of the box, Nvidia still has drivers for Windows 98 for GPUs up to the 6800 Ultra :)

I guess video memory can be a problem, as my nvidia-smi reports over 1 GB memory used by the game, wow!

Actually, he probably planned to play 640x480 software rendering, so... ;)
They really should publish a 32-bit binary as well.
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Lamieur: The game ONLY provides 64-bit binaries, so there's no way to run that on Windows 98, or even 32-bit XP.
You can actually play it on a ton of different systems with eduke32. Just copy the three fury.* files into the executable folder for the Windows version. I just tried the 32-bit build[1] and that works fine.

[1] Admittedly on 64-bit Windows, not that it matters.
There's no way it will install because gog installers will refuse to work when Win 98 is detected. However if you want to attempt it, the best way, is to install it into a modern windows system and then copy the directory to your Win98 system and then run the exe. There's no guarantee this will work but this is how I was able to run Unreal Tournament in Win98
As I said:
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Lamieur: Even eDuke32 (which still provides 32-bit binaries and reportedly supports loading fury.grp) seems to support Windows XP as the earliest.
You guys clearly didn't see this :)

1. Yes, eDuke32 can load fury.grp and run the game.

2. Yes, eDuke32 has 32-bit binaries.

3. NO, eDuke32 will NOT work on Windows 98.

Again, it's open source so with enough work, everything is possible, but as it stands, no, you can't do it.
You're forgetting one thing. Even if eduke32 supported win98, the game is a hell of a lot more demanding than your typical build shooter. My GPD Win (running an Atom x7-z8750 CPU @2.56GHz) struggles with it. God knows how it would run on vintage Win98 hardware
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Lamieur: (BUT it's open source, so if you're really committed to running this on Windows 98, surely it shouldn't be a big task to cut some newer parts out and make it run ;))
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mk47at: I suspect that you would only get a single digit FPS slideshow.
It might be potato enough that it might work.

As for compiling for Win98 you will want Visual C++ 2005 - here's a link to the .iso for Express - http://go.microsoft.com/fwlink/?linkid=57034
VS 2005 Express will run on Windows 2000 SP4 and up but is designed to target Windows 98 and up.
Post edited August 20, 2019 by BFeely
See this thread for using kernelex with Windows 98, Blackwingcat extended core for Windows 2000 or for stellaris xp fix for XP and 2003 64bit https://www.vogons.org/viewtopic.php?f=5&t=68600

Currently Eduke32 has to be compiled especially for Ion Fury, I posted a build I found from the duke forums for 32bit but it only works for Vista+ but will worked with kernelex, blackwingcat and the stellaris xp fix.

Working on setting up a build environment to compile for SDL2 and hopefully SDL 1.2 so that the various fixes aren't required.

Seems to well enough on 98SE in a VM using software mode but I'll test in 98SE on my C2Q, P3M 1.2ghz and Core Duo eventually.

As for speed if your video card can't handle OpenGL then there is always software mode that's all we had back in the day and it just worked.
Post edited August 29, 2019 by DosFreak
Playing it on a retro pc... Depends on how retro it is. As long as it's newer than windows xp it may work, but ms-dos I doubt. Would be cool though. Of course we would need to build a custom dos based exe. I doubt the ones from duke3d or redneck rampage would work.
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D2coy59: I Saw LGR playing on his retro machine. I was just wondering how he got it to work on there. I already bought the game and loaded it on my windows 10 but wont install on my Win 98. Thanks for any help.
Yeah, it's Win7 and up only. It'd be fucking hilarious, though, if they released an MS-DOS version a la Retro City Rampage.