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I'm getting a perpetual white screen when I initiate the game.
What should I do?
This question / problem has been solved by pogokeenimage
Hi SrHemus,

Sorry that you are running into this issue!

Are you running the game with the OpenGL renderer or the Software renderer? It may help to switch renderers. If the white screen persists, please try alt-tabbing out of the game and then back into the game to see if that fixes the issue.

If you could find and attach your "maiden.log" file here, it would help us in tracking down and fixing this bug for you.

On Windows, you can find the "maiden.log" file under %APPDATA%\Ion Maiden Preview Campaign (If it's not there, in some cases it can be found instead in the game's install directory). You can quickly get to this directory by pressing simultaneously the Windows-R keys on your keyboard, and then in the Run window, copy and paste the above path & press ok.

Thanks for your report!
Alex
Thank you for you support. The problem was that I was runnig the game in a different resolution than my PC. I usually do that because I don't have a powerful computer. So, the game is running in OpenGL in the same resolution as my desktop.
Thanks for your attention.
Post edited May 08, 2018 by SrHemus
Ops, I talked too soon. SOmetimes, I get the whait screen, sometimes I don't. Using alt+tab only crashes the program.
I'm sorry to hear that the workarounds did not prove helpful.

If you could post the log files from when the game crashes or white screens, that would be extremely helpful in isolating the cause of the problem.

Sorry for any inconvenience!
That's the windows' crashing log. It's in Portuguese, but I belive the codes ar international. If it doesn't help you, I'll try to translate:
Assinatura do problema:
Nome do Evento de Problema: AppHangB1
Nome do aplicativo: maiden_nodrm.exe
Versão do Aplicativo: 0.0.0.0
Carimbo de Data/Hora do Aplicativo: 00000000
Assinatura com Falha: cce9
Tipo com Falha: 16384
Versão do sistema operacional: 6.1.7601.2.1.0.256.1
Identificação da Localidade: 1046
Assinatura Adicional com Falha 1: cce9187ae091ed31ace6d97a58d5a714
Assinatura Adicional com Falha 2: 2376
Assinatura Adicional com Falha 3: 23765271aa11e8e75ed839a1cc4f7c8d
Assinatura Adicional com Falha 4: 3b3b
Assinatura Adicional com Falha 5: 3b3b094b2bde129ec2d5899cbadbec5f
Assinatura Adicional com Falha 6: 1191
Assinatura Adicional com Falha 7: 1191933d8898c0b0a3ad6f0f953078dc


And this is the last maiden.log I got:
Ion Maiden Preview Campaign r6825
Built Apr 12 2018 13:07:45, GCC 7.3.0, 64-bit
Using C:/Program Files (x86)/GOG Galaxy/Games/Ion Maiden/ for game data
Using C:/Users/Hemerson/AppData/Roaming/Ion Maiden Preview Campaign/ for game data
Running on Windows 7 Service Pack 1 (build 6.1.7601)
Initializing SDL 2.0.8
Searching for game data...
Using "maiden.grp" as main game data file.
Compiling: scripts/main.con (15953 bytes)
Including: scripts/tokens.con (6710 bytes)
Including: scripts/names.con (9475 bytes)
Including: scripts/sounds.con (73459 bytes)
Including: scripts/text.con (5742 bytes)
Including: scripts/levels.con (678 bytes)
Including: scripts/customize.con (1616 bytes)
Including: scripts/cutscenes.con (27 bytes)
Including: scripts/subroutines.con (11830 bytes)
Including: scripts/surfaces.con (36144 bytes)
Including: scripts/sectors.con (190190 bytes)
Including: scripts/weapons.con (180784 bytes)
Including: scripts/pickups.con (29449 bytes)
Including: scripts/switches.con (70854 bytes)
Including: scripts/props.con (124546 bytes)
Including: scripts/dialog.con (13852 bytes)
Including: scripts/menu.con (13633 bytes)
Including: scripts/player.con (243221 bytes)
Including: scripts/inventory.con (732 bytes)
Including: scripts/particles.con (225138 bytes)
Including: scripts/enemies.con (237511 bytes)
Script compiled in 1276ms, 1134504 bytes
Initialized 256.0M cache


And, I want to say I'm enjoying your game a lot. I'm craving for the complete version. Wonderful job!
This is perfect, thank you!

Thanks, that means a lot to us! I'm happy you're enjoying the game despite this issue.

We'll work to fix this issue for you in an upcoming patch. I'll keep this thread updated when we believe we've resolved the problem.

Thanks for bearing with us!