Posted September 15, 2019
Is there a manner for me to render the game in OpenGL in a lower resolution than my monitor's and still have the image full screen?
Let's say, if I set the game to 800:600 Fullscreen, it actually just fills the rest of the monitor with black and has a tiny window where all the graphics are. I would like to play on a lower resolution, but full screen. This game doesn't have the best performance in my computer.
I'm using windows 10, and Intel HD Graphics 5500.
Let's say, if I set the game to 800:600 Fullscreen, it actually just fills the rest of the monitor with black and has a tiny window where all the graphics are. I would like to play on a lower resolution, but full screen. This game doesn't have the best performance in my computer.
I'm using windows 10, and Intel HD Graphics 5500.
This question / problem has been solved by Korell