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Hey guys, are the devs still working on this? Because there's a gamebreaking bug at the moment.

The game's savegames start bloating after saving around 10x, when checking the .sav file it seems the section under "activecrewincidents" goes up in size until it's unplayable - my latest one was around 80MB in size, loading times become around 30minutes to an hour.

The only fix I found was to hex edit the activecrewincidents to delete and reset the duplicates, but that seems to damage the city building mechanics and incidents until the features are disabled (and possibly the cause of the bloat?).

Would be a shame if this game is no longer supported at this state.