Posted January 30, 2023
New patch, when will it be on gog ?
1.2.88 Changelog:
-Fixed cloning Power Cores exploit involving the Store's undo option
-Fixed repair platform exploit for achievements involving healing and using 'undo move'
-Plasmodia, Spider, and Blobber bosses will correctly take damage from Void Shocker
-Kills from the Void Shocker will correctly trigger on-death effects and XP
-Frame Limiting setting and End Turn Confirmation setting fixed
-Alpha Vek icon restored (important for colorblind mode) for some of the new enemies
-Removed Earth Mover / Mine Bots from the Attack Order display. They do not have queued attacks, so any positional order is misleading.
-Restored Terrain Icons in situations where Fire may be obscuring other tile information (Conveyor Belts, Cracked, etc.)
-Using Enrage Shot to make an enemy attack a blank space will now appropriately trigger Void Shocker
-Logic for determining if a tile is "dangerous" has been improved to account for units being pushed. This is helpful for Enemy AI, Pod Placement, and more.
-Enemies should no longer spawn behind the player on the Forest Fire mission (rare issue)
-Earth Mover's tile will can no longer start as Cracked
-Possible fix: Game could hang when it could not find a place for pawns to spawn
-"Let's Walk" achievement will only count enemies now (as described in the text)
-"Minor" enemies will no longer count towards the "Pacifist" achievement (making it easier)
-Fixed bugs around Networked Shielding to make it more consistent
-ACID will now remove Vek Mites even if the pilot has Thick Skin
-Fix for extremely rare cases of Vek corpses being pushed when they should not be
-Fixed numerous bugs around the weapon effect preview UI
-Wind Torrent push-ordering has been modified to make outcomes more consistent with the effect preview
-Minor text / UI issues fixed
Mod Helpers:
-Pilot skill "blacklist" is now a part of the scripts
-Blank "modloader.lua" file is now in the script file to help with mod loadings
-Added "GetFTLPilots" to pilots.lua for generating the Secret Pod pilot list.
-Added access to Pawn:SetBoosted(bool) for the scripts
1.2.88 Changelog:
-Fixed cloning Power Cores exploit involving the Store's undo option
-Fixed repair platform exploit for achievements involving healing and using 'undo move'
-Plasmodia, Spider, and Blobber bosses will correctly take damage from Void Shocker
-Kills from the Void Shocker will correctly trigger on-death effects and XP
-Frame Limiting setting and End Turn Confirmation setting fixed
-Alpha Vek icon restored (important for colorblind mode) for some of the new enemies
-Removed Earth Mover / Mine Bots from the Attack Order display. They do not have queued attacks, so any positional order is misleading.
-Restored Terrain Icons in situations where Fire may be obscuring other tile information (Conveyor Belts, Cracked, etc.)
-Using Enrage Shot to make an enemy attack a blank space will now appropriately trigger Void Shocker
-Logic for determining if a tile is "dangerous" has been improved to account for units being pushed. This is helpful for Enemy AI, Pod Placement, and more.
-Enemies should no longer spawn behind the player on the Forest Fire mission (rare issue)
-Earth Mover's tile will can no longer start as Cracked
-Possible fix: Game could hang when it could not find a place for pawns to spawn
-"Let's Walk" achievement will only count enemies now (as described in the text)
-"Minor" enemies will no longer count towards the "Pacifist" achievement (making it easier)
-Fixed bugs around Networked Shielding to make it more consistent
-ACID will now remove Vek Mites even if the pilot has Thick Skin
-Fix for extremely rare cases of Vek corpses being pushed when they should not be
-Fixed numerous bugs around the weapon effect preview UI
-Wind Torrent push-ordering has been modified to make outcomes more consistent with the effect preview
-Minor text / UI issues fixed
Mod Helpers:
-Pilot skill "blacklist" is now a part of the scripts
-Blank "modloader.lua" file is now in the script file to help with mod loadings
-Added "GetFTLPilots" to pilots.lua for generating the Secret Pod pilot list.
-Added access to Pawn:SetBoosted(bool) for the scripts