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Making a remake has historically been a lot of work. Basically rebuilding the entire games' code-base and figuring out data file formats. However, with a lot of free game engines out there, a lot of the work is already done; you don't have to re-write your own engine and can often use various free packages for that engine to substitute for game functionality.

Something like Daggerfall Tools for Unity, for example, which imports the Daggerfall files into Unity and is even playable, although at a very basic level.

Plus, there may be people still around who did modding and may still remember something of the data files' format.

I'm not proposing this; I'm definitely not proposing myself any role or credit in the project (unless I do end up contributing something); I'm just throwing this out there, if anyone's interested and wants to give it a shot.
Post edited May 21, 2015 by Narf_the_Mouse
A "spiritual successor" by an indie dev studio and funded via Kickstarter would probably be more likely.
I would like an patch to the original with some fine tuning work done to it so it works a little better before a remake or remaster anyday!

Having said that, I could go for a new game of the same series MAYBE if it was done right, they physics would have to be I-'76 style IMO. How about an Intersate '68? Go back a little further in time and put in a bunch of motorcycle gang vs. police/politician stuff. Drugs, corruption, kidnapping and other crimes, and have you be in the middle of it all just trying to help the people. The player in a kick-ass muscle car with mountable stuff like always, and perhaps a motorcyle-riding sidekick? I'd love it I think.