Fenixp: Well yes, Inquisitor pretty much skipped 12 years of RPG developement. Is it a good or a bad thing? Depends on who you ask I guess. Personally, I say mostly bad (I still love Inquisitor for whatever reason tho. The game just sort of grows on you.)
I'm still enjoying the game simply as a big fan of 2D RPGs, but I've always really disliked mass potion consumption and avoid it where I can. The way I see it is it's showing that your main character is indeed not competent enough for the task, and the only reason he's getting through the game is because he quaffs potions.
Hell, Diabolus is twice as tough as I am and he's a dog. He'd be a better choice for saving the realm or whatever the overarching plot entails in Inquisitor. I'm not too far in yet.
lothar69: Well it could be worse. We could have auto regening hp/stam/mana bars. Would totally take the challenge out of the game. That said they could have done a better job with the interface/micro management.
But I'm likewise loving inquisitor for reasons I can't fathom.
The thing that baffles me though, is that the stamina
does regen, just not in a sensible way. It does it so slowly that you'd have to stay still for a very long time to completely refill it. It won't refill while you move, so you can't use the time to explore. But yet, it still regenerates in combat.