Posted December 30, 2012
high rated
Am middle in act 1, and wondering about some gameplay elements.
There is an evil/good axis, that, I suppose, evaluates your roleplay decisions. As I've understood, it gives benefits to certain schools of magic.
My problem is, it's a very specific setting. You play a bigot (a justified bigot in a universe where god and demons exist), on a legitimate mission to cleanse the world of heresy (because in this universe, heresy is actually a big deal in terms of consequences). And torture is okay.
I bought and started playing the game thinking that, okay, this world is the world according to an inquisitor : basically how the world would need to be for inquisitors to be justified. So, I was to roleplay an uptight bigot, in a uiverse where being an uptight bigot is beig the good guy, given the objective circumstances. However, while playing, I realise thhat the moral options and available attitudes and consequences are simimal to more usual RPGs : being clever, understanding, tolerant, seems to get you further, as dialog options go. I tend to slide towards my common roleplay habits, out of character, because of this. I'm not sure where the universe rules stand.
In an inquisitor's world, "good" would meen being an intolerant puritan, because everything else is just compromission with the devil, and the purpose of an inquisitor is to cleanse the world to make it fit its idea of absolute purity (or else, demons roam aroun, which is litterally the case here). Compromising, forgiving, closing your eyes, on petty things, would be "weakness" or "corruption", and evil. However, in modern times and most RPGs, it's the other way round. So my question is, basically :
Is the moral axis in this game "etic" (out of character, objective) or "emic" (coherent with the character's, in-world, views). If I roleplay what would be good for an inquisitor in an inquisitor-belief-world, do I slide towards evil ? Are the "good points" choices the very choices that an inquisitor would loathe as weakness and compromission ?
Also, I suppose that learning forbidden books/spells make you slide towards evil, right ?
There is an evil/good axis, that, I suppose, evaluates your roleplay decisions. As I've understood, it gives benefits to certain schools of magic.
My problem is, it's a very specific setting. You play a bigot (a justified bigot in a universe where god and demons exist), on a legitimate mission to cleanse the world of heresy (because in this universe, heresy is actually a big deal in terms of consequences). And torture is okay.
I bought and started playing the game thinking that, okay, this world is the world according to an inquisitor : basically how the world would need to be for inquisitors to be justified. So, I was to roleplay an uptight bigot, in a uiverse where being an uptight bigot is beig the good guy, given the objective circumstances. However, while playing, I realise thhat the moral options and available attitudes and consequences are simimal to more usual RPGs : being clever, understanding, tolerant, seems to get you further, as dialog options go. I tend to slide towards my common roleplay habits, out of character, because of this. I'm not sure where the universe rules stand.
In an inquisitor's world, "good" would meen being an intolerant puritan, because everything else is just compromission with the devil, and the purpose of an inquisitor is to cleanse the world to make it fit its idea of absolute purity (or else, demons roam aroun, which is litterally the case here). Compromising, forgiving, closing your eyes, on petty things, would be "weakness" or "corruption", and evil. However, in modern times and most RPGs, it's the other way round. So my question is, basically :
Is the moral axis in this game "etic" (out of character, objective) or "emic" (coherent with the character's, in-world, views). If I roleplay what would be good for an inquisitor in an inquisitor-belief-world, do I slide towards evil ? Are the "good points" choices the very choices that an inquisitor would loathe as weakness and compromission ?
Also, I suppose that learning forbidden books/spells make you slide towards evil, right ?
Post edited December 30, 2012 by Telika