Posted December 30, 2010
UPDATE: I pulled up Mechwarriors and the joystick works perfectly in there, so the problem is specific to those games.
Hey guys
Recently purchased a Thrustmaster T.16000M joystick.
It works perfectly in the Windows calibration utility, every axis is responsive.
However, in I-War there seems to be a deadzone, but strangely it is an uneven zone and it's most prevalent in the right X axis, where I have to have push the stick as much as 10 degrees in order to get a response.
The Z twist axis also have fairly large deadzone in both directions.
This is not the only game where this problem appears. In Tie-Fighter, running off DOSbox. I get the same problem to a lesser extent. All axis work fine except the right X axis, which needs to be pushed further to be activated.
This is very puzzling considering that fact that there are no problems in the Windows game controller utility.
Any help would be greatly appreciated.
Hey guys
Recently purchased a Thrustmaster T.16000M joystick.
It works perfectly in the Windows calibration utility, every axis is responsive.
However, in I-War there seems to be a deadzone, but strangely it is an uneven zone and it's most prevalent in the right X axis, where I have to have push the stick as much as 10 degrees in order to get a response.
The Z twist axis also have fairly large deadzone in both directions.
This is not the only game where this problem appears. In Tie-Fighter, running off DOSbox. I get the same problem to a lesser extent. All axis work fine except the right X axis, which needs to be pushed further to be activated.
This is very puzzling considering that fact that there are no problems in the Windows game controller utility.
Any help would be greatly appreciated.
Post edited January 11, 2011 by HunterKi11er
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