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How do I change the weapons on the turret fighters? I don't want them wasting missiles at this time. Thanks!
This question / problem has been solved by odd_customerimage
When you select a turret fighter in the custom loadout interface, you'll get to choose its equipment.
Haha - yeah. First encounter, some weak ship, and Lori and Az salvo all of their missiles right off the bat. As often as not, I tell them to hold fire as soon as we leave the Bio-bomber. Or I just don't give them missiles.

For the same reason I don't give them cannon that require ammo - they blow through it all much too quickly.
OK, thanks. It's kind of weird how that is done.
I only loaded turret fighters with missiles when I had to go through a difficult mission. And even in such missions, I told them to hold fire after an initial salvo or two, if I expected many enemies to jump me later.

If I went out for a bit of looting, I never gave those two trigger-happy b...roads any finite ammo at all.