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Main campaign map and research tree are just boring, nothing really interesting happens there and i find myself just pressing Next turn quickly. Comparing to say Rome:TW, Knights of Honor or other titles it just doesn't attracts me enough. AI often behaves strange, as declaring war on one turn and then paying me money to stop it on the next turn. AI in battles is not better. Often you can win without any casualties. But what frustrates me more is unrealistic balance in battles. Militia squads are so overpowered, because shooting squads are shooting not so often and do not so much damage (come on, htey shot only ~5 enemies from a very close range). Militia can't and shouldn't be so powerful against regular infantry. Controls are cumbersome. Tutorial shows that infantry should be able to take square formation against cavalry, but i wasn't able to achieve that. Battles becom boring as it is the same thing all over again. Start on the border of the map and then run to the objective point, then battle near that objective point. And there is no game speed control, so every time you have to sit and wait until you can actually start fighting. Can't find anything bright in this game. If i could, i would take my money back.
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wroot: Main campaign map and research tree are just boring, nothing really interesting happens there and i find myself just pressing Next turn quickly. Comparing to say Rome:TW, Knights of Honor or other titles it just doesn't attracts me enough. AI often behaves strange, as declaring war on one turn and then paying me money to stop it on the next turn. AI in battles is not better. Often you can win without any casualties. But what frustrates me more is unrealistic balance in battles. Militia squads are so overpowered, because shooting squads are shooting not so often and do not so much damage (come on, htey shot only ~5 enemies from a very close range). Militia can't and shouldn't be so powerful against regular infantry. Controls are cumbersome. Tutorial shows that infantry should be able to take square formation against cavalry, but i wasn't able to achieve that. Battles becom boring as it is the same thing all over again. Start on the border of the map and then run to the objective point, then battle near that objective point. And there is no game speed control, so every time you have to sit and wait until you can actually start fighting. Can't find anything bright in this game. If i could, i would take my money back.
omg lol how many posts do you have with such negatives? once again go to youtube your making a jack-ass of yourself
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wroot: Main campaign map and research tree are just boring, nothing really interesting happens there and i find myself just pressing Next turn quickly. Comparing to say Rome:TW, Knights of Honor or other titles it just doesn't attracts me enough. AI often behaves strange, as declaring war on one turn and then paying me money to stop it on the next turn. AI in battles is not better. Often you can win without any casualties. But what frustrates me more is unrealistic balance in battles. Militia squads are so overpowered, because shooting squads are shooting not so often and do not so much damage (come on, htey shot only ~5 enemies from a very close range). Militia can't and shouldn't be so powerful against regular infantry. Controls are cumbersome. Tutorial shows that infantry should be able to take square formation against cavalry, but i wasn't able to achieve that. Battles becom boring as it is the same thing all over again. Start on the border of the map and then run to the objective point, then battle near that objective point. And there is no game speed control, so every time you have to sit and wait until you can actually start fighting. Can't find anything bright in this game. If i could, i would take my money back.
You may want to give this another try, perhaps at a higher difficulty setting.
I discovered that CTL plus will speed up the game in steps, and you can slow it down
again with CTRL minus.


You may want to give this another try, perhaps at a higher difficulty setting.
I discovered that CTL plus will speed up the game in steps, and you can slow it down
again with CTRL minus.
thanks for the tip, though i already have a line of total war games waiting, including Napoleon, so i doubt i will ever get back to this.
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wroot: Main campaign map and research tree are just boring, nothing really interesting happens there and i find myself just pressing Next turn quickly. Comparing to say Rome:TW, Knights of Honor or other titles it just doesn't attracts me enough. AI often behaves strange, as declaring war on one turn and then paying me money to stop it on the next turn. AI in battles is not better. Often you can win without any casualties. But what frustrates me more is unrealistic balance in battles. Militia squads are so overpowered, because shooting squads are shooting not so often and do not so much damage (come on, htey shot only ~5 enemies from a very close range). Militia can't and shouldn't be so powerful against regular infantry. Controls are cumbersome. Tutorial shows that infantry should be able to take square formation against cavalry, but i wasn't able to achieve that. Battles becom boring as it is the same thing all over again. Start on the border of the map and then run to the objective point, then battle near that objective point. And there is no game speed control, so every time you have to sit and wait until you can actually start fighting. Can't find anything bright in this game. If i could, i would take my money back.
It's pretty obvious you are lazy, and want instant gratification. I have played online since the 90's , a heavy overall gamer also in non-online games,and still find this game unique. I hope you had a good childhood, because it does not sound like ti.