It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
After playing this for a couple of weeks, I've come to some conclusions about posting infantry in buildings.

The computer is rather fond of storming these positions, so posting light troops in houses (etc.) doesn't work as well as it otherwise might. Grenadiers (Black Watch, Imperial Guard, etc.) actually seem to be better in many cases, since they're more likely to be able to see off melee attackers. As an alternative, structures with one (or maybe two) entrance can be sealed off by another unit formed up close enough that the enemy cannot slip past - squares work well for this, if you don't mind losing some firepower, otherwise lines are better.

I don't think attackers can go through a contested section to reach another area. If not, in places like the Brittany tower (two sections, one entrance), the lights should be safe in the rear (the tower proper), while Line, Grenadier or Elites hold the front.

As a stray note, I have to say that the Brittany map really plays to the computer's ability to micromanage troops - the hills and valleys really make it difficult to keep track of everything. Where did that shot-up unit of British Hussars go? Oh, there they are - charging my guns from the flank, perfect.

On the other hand, there is no joy like attacking Lombardy when it's defended solely by cavalry :)
Post edited December 23, 2011 by Techromancer
After more testing - yeah, they can charge through an occupied section to reach the back.

Also, the hotkey to shut the commentator up is Ctrl+V