Posted April 02, 2009
Well, since I've been semi-successfully (very unsuccessfully at the beginning) trying to learn to fly a plane in this simulator, I thought it might be useful to list a few things I've learned that seem to be very easy beginner mistakes to do that tend to end with death.
I haven't started messing with prop pitch or any other pitch, or complex engine management, but otherwise I'm playing realistically as possible, so here are a few things.
1) Flaps are very, very important. Make sure they're in the right position depending on what you're doing. Landing, take off, combat, raised, learn what they are good for.
2) Make sure you learn to use the RUDDER when taking off or you will careen into a nearby tree. It's the only way you can manuever on the ground. Also, B is for wheel brakes, so usually its a good idea to hold that down until you get your engine reving.
3) The minimap (M) is useful. As is time accelaration trying to get to your objective.
4) These planes aren't like the ones you've flown in space sims or newer fighter jet combat sims. THEY DO NOT TURN ON A DIME. If you turn too hard, you will spiral, stall, and blow up. Better to dive from above, strafe by the enemy, keep going and climb up for another pass rather than trying to do circles (depends on plane though). You're not going to do quick turns early on (if ever, I have no idea yet), turning too steeply will spiral your plane out of control, and quicker if your flaps aren't set right.
5) Don't try to get behind a bomber and slowly shoot them down. Their tail guns will blow you out of the sky.
6) Aiming is hard. Hitting something is harder. If you're flying with a computer AI, it usually pays off to follow them around, at least until you learn what you're doing.
7) Make sure you raise your landing gear when flying.
8) If you stall, throttle down a bit when falling, it'll usually help to regain control.
EDIT: title was supposed to be newbie tips from newbies
I haven't started messing with prop pitch or any other pitch, or complex engine management, but otherwise I'm playing realistically as possible, so here are a few things.
1) Flaps are very, very important. Make sure they're in the right position depending on what you're doing. Landing, take off, combat, raised, learn what they are good for.
2) Make sure you learn to use the RUDDER when taking off or you will careen into a nearby tree. It's the only way you can manuever on the ground. Also, B is for wheel brakes, so usually its a good idea to hold that down until you get your engine reving.
3) The minimap (M) is useful. As is time accelaration trying to get to your objective.
4) These planes aren't like the ones you've flown in space sims or newer fighter jet combat sims. THEY DO NOT TURN ON A DIME. If you turn too hard, you will spiral, stall, and blow up. Better to dive from above, strafe by the enemy, keep going and climb up for another pass rather than trying to do circles (depends on plane though). You're not going to do quick turns early on (if ever, I have no idea yet), turning too steeply will spiral your plane out of control, and quicker if your flaps aren't set right.
5) Don't try to get behind a bomber and slowly shoot them down. Their tail guns will blow you out of the sky.
6) Aiming is hard. Hitting something is harder. If you're flying with a computer AI, it usually pays off to follow them around, at least until you learn what you're doing.
7) Make sure you raise your landing gear when flying.
8) If you stall, throttle down a bit when falling, it'll usually help to regain control.
EDIT: title was supposed to be newbie tips from newbies
Post edited April 02, 2009 by ilves