billybgame: Thanks....I think I'm going to start yet again, anyhow. I am trying out the following party, which includes my first efforts at a Bard and Druid. I think I screwed up stats, and don't think I like Dalekeeper...being only this far, not that big a deal.
Human Paladin
Dwarf Fighter/Thief
Half Elf Cleric/Ranger
Half Elf Cleric/Mage
Human Bard
Half Elf Druid
I'd suggest dropping the Cleric in that Cleric/Mage character and just go with pure mage. Druids get some healing spells, so you don't need the second Cleric and the multiclassing will mean you'll gain new mage spell levels much slower. Your Bard can act as a secondary mage as well.
billybgame: Maybe you can answer though.......I've seen the Bard is a nice character after the HoW expansion. But, I wanted to use it for an archer. But, if you have to be playing songs, no archer. If you do anything else with that character, the song ends, I think. Seems a waste of a character, and kind of messes up my party idea. Unless I'm missing something.
It's a bit of a trade-off as far as using the Songs goes. I tend to use my Bards as secondary arcane casters and use the Songs only sparingly (usually only when needed). The real treat is the Song of the Sith, which gives you healing for free. Very, very nice to have. There is also a nice item that's for Bards only which gives extra spells, which is noce. But Bards are very versatile, so having the Bard ugives you:
- secondary arcane casting
- decent ranged weapon fighter
- dedicated pick pocket
- a character with good Lore to identify magic items
- some Songs for use in specific circumstances when needed
- a party 'face' (more of an advantage if you don't have a Paladin)