Posted December 11, 2015
Hi folks,
I buyed Icewind Dale(Complete Edition, not EE) for a friend of mine and myself. First we tried to get the multiplayer running over Evolve, we tried some crazy stuff with forgotten network-protocoll-emulators, but this didn't work out, so we switched to Gameranger and eventually got the game started. But after the character creation we realized that the movements of the heroes and mobs glitch over the screen for the other player, desyncing, similiar to the behavior you get in PoE, but much more frequently(like every 5-10 seconds).
Is this a normal behavior for the multiplayer? We think this makes the game quite unplayable.
Thanks for any help in advance.
I buyed Icewind Dale(Complete Edition, not EE) for a friend of mine and myself. First we tried to get the multiplayer running over Evolve, we tried some crazy stuff with forgotten network-protocoll-emulators, but this didn't work out, so we switched to Gameranger and eventually got the game started. But after the character creation we realized that the movements of the heroes and mobs glitch over the screen for the other player, desyncing, similiar to the behavior you get in PoE, but much more frequently(like every 5-10 seconds).
Is this a normal behavior for the multiplayer? We think this makes the game quite unplayable.
Thanks for any help in advance.