Posted August 14, 2016
Darvin: That's a pretty balanced party there. I ran a 4-man party consisting of a Half-Orc Fighter/Barbarian multiclass, a Human Cleric, a Human Sorcerer, and an Elf Wizard, and I was very happy with it. I'm sure you could throw a Druid into that mix and it would be just fine.
Race depends on what you want. Human is a great all-around catch-all, and if you're uncertain of what to do they're good for pretty much everything. Half-Elf is a bit of a disappointment and basically only useful for roleplay purposes, Elves and Halflings are great at archery, Half-Orcs are superb front-liners, Dwarves and Gnomes are good if you want lots of hit points. The exotic races with level adjustment are annoying to use; they're very weak in the early-game but they do pay off in the late-game. Overall, I'd say Aasimar Paladins are the only ones I'd recommend to a beginner.
I'm thinking of making a fighter/druid and basically having the party consist of humans and dwarves. I just need to do a little more checking stats to make sure I get them balanced out correctly.Race depends on what you want. Human is a great all-around catch-all, and if you're uncertain of what to do they're good for pretty much everything. Half-Elf is a bit of a disappointment and basically only useful for roleplay purposes, Elves and Halflings are great at archery, Half-Orcs are superb front-liners, Dwarves and Gnomes are good if you want lots of hit points. The exotic races with level adjustment are annoying to use; they're very weak in the early-game but they do pay off in the late-game. Overall, I'd say Aasimar Paladins are the only ones I'd recommend to a beginner.