Posted April 27, 2013
Playing on Medium difficulty with the IWD NPC pack, Unfinished Business and Fix Pack. Party is composed of:
Level 6 Sword & Shield Fighter AC 0, THAC0 8
Level 6 2-Handed Sword Paladin AC 2, THAC0 11
Level 5/5 Hammer/Flail Ranger/Cleric AC 0, THAC0 13
Level 5/5 Mace Figher/Cleric AC 2, THAC0 13
Level 6/5 Short Bow Thief/Mage AC 4, THAC0 16 - Has Haste
Level 6 Mage AC 5, THAC0 16 - Has 2 Fireballs
Up until this point, I really haven't had much of a problem. I frequently make use of luring enemies out 1 at a time to slaughter. For this fight, that doesn't work; luring the top most troll just invites everyone else. I figure I can use undead minions to absorb the priests' spells so they can't be used on my party but even then, the 7 or 8 trolls are too much. You could probably take out the priests entirely and the trolls alone would wreck my team. About the only thing I know that might help are Chromatic Orbs that can successfully stun them, not to mention I need to kill them with fire (which requires evacuating my melee characters out of range) when they're nearly dead. Perhaps going to far side of the map might stagger some of them so they arrive slower? I'd rather not change the difficulty. Any advice?
Level 6 Sword & Shield Fighter AC 0, THAC0 8
Level 6 2-Handed Sword Paladin AC 2, THAC0 11
Level 5/5 Hammer/Flail Ranger/Cleric AC 0, THAC0 13
Level 5/5 Mace Figher/Cleric AC 2, THAC0 13
Level 6/5 Short Bow Thief/Mage AC 4, THAC0 16 - Has Haste
Level 6 Mage AC 5, THAC0 16 - Has 2 Fireballs
Up until this point, I really haven't had much of a problem. I frequently make use of luring enemies out 1 at a time to slaughter. For this fight, that doesn't work; luring the top most troll just invites everyone else. I figure I can use undead minions to absorb the priests' spells so they can't be used on my party but even then, the 7 or 8 trolls are too much. You could probably take out the priests entirely and the trolls alone would wreck my team. About the only thing I know that might help are Chromatic Orbs that can successfully stun them, not to mention I need to kill them with fire (which requires evacuating my melee characters out of range) when they're nearly dead. Perhaps going to far side of the map might stagger some of them so they arrive slower? I'd rather not change the difficulty. Any advice?