PetrusOctavianus: Never played Sacred, but I loved Icewind Dale.
As much as I love turn based combat and didn't like Real Time with Pause at first, now I'm glad that BioWare did something different with the Infinity Engine.
If you think Icewind Dale is an action game, then you have misunderstood. It is a hack&slash game, though, and a damned fine one at that.
And if you think story is what makes an RPG you are even more misinformed.
deathknight1728: Its still too fucking hard. I mean the enemies you face in Baldurs Gate and Planescape are but a fraction of what you have to face in IWDale1. Its just brutally imbalanced and some of the enemies are impossible for any party. I rolled up a really good party with good stats and yet the enemies you face are just frustrating.
I played IWDale 2 a while back and that game like this one is crap as well. You can't expect people to get through games where you got to be 100% right all the time.
The makers of the game just littered each lvl with enemies regardless of their stats and abilities. It doesn't take a lot of smarts to know that the game wasn't properly finished.
I took my rogue through the lvls in stealth and all I found was enemy upon enemy upon enemy. In planescape and BG, there was at least some interaction and talking involved.
This game is a good reason why Black Isle went bankrupt.
There's a reason why Torment was oriented that way: That is what the Planescape tabletop campaign was about. It was about choice and consequence. I have yet to play Torment, but I look forward to it with much anticipation. However, I am also capable of doing a little research before I purchase a game. It seems like you purchased IWD thinking that it was story oriented just because it was an infinity engine game set in the Forgotten realms. As a gamer, such a decision making process is fatal. you need to go to the forums and participate in the discussions if you're as picky as you seem to be. That way, you will greatly minimize the risk of buying a game that you don't like (especially when you're dealing with veteran classics like these).
deathknight1728: I really tried to like this game. It's set in the forgotten realms, its an infinity engine game, its top down. The problem is I just can't seem to get into the difficulty. Im talking about Dale 1, although Ive played the 2nd which isn't my fav either.
It just seems like every game ever made where you create a party instead of a character like Bg and PS:T, just doesn't have as much to offer. I can't say that there's been 1 experience where Ive created a party and enjoyed the game. It's either too hard or something else.
But if I can role-play with a character like BG, Avadon or PS: T, your in the money. Im sure that action/rpg fans must love ice wind dale as its got very little story enough to call it an rpg. Still up to chapter 2 is ok until you get to the lizard king. Then again action/rpg fans of sacred must love it.
For me, I prefer turnbased rpgs where I can give orders all at once.
For me, I prefer turnbased rpgs where I can give orders all at once.
I've always felt that the real time pause option in the AD&D games served exactly the same function with the excitement of real time adjustments. but that's me.
PetrusOctavianus: Never played Sacred, but I loved Icewind Dale.
As much as I love turn based combat and didn't like Real Time with Pause at first, now I'm glad that BioWare did something different with the Infinity Engine.
If you think Icewind Dale is an action game, then you have misunderstood. It is a hack&slash game, though, and a damned fine one at that.
And if you think story is what makes an RPG you are even more misinformed.
deathknight1728: Its still too fucking hard. I mean the enemies you face in Baldurs Gate and Planescape are but a fraction of what you have to face in IWDale1. Its just brutally imbalanced and some of the enemies are impossible for any party. I rolled up a really good party with good stats and yet the enemies you face are just frustrating.
I played IWDale 2 a while back and that game like this one is crap as well. You can't expect people to get through games where you got to be 100% right all the time.
The makers of the game just littered each lvl with enemies regardless of their stats and abilities. It doesn't take a lot of smarts to know that the game wasn't properly finished.
I took my rogue through the lvls in stealth and all I found was enemy upon enemy upon enemy. In planescape and BG, there was at least some interaction and talking involved.
This game is a good reason why Black Isle went bankrupt.
If you want to dual class, you have to make sure that your characters have at least the minimum ratings for their requisite stats, and you should create the party with particular classes in mind for each character. There is no multi-classing in this series, so you should dual-class early to ensure that you get the full benefit of doing so.