Posted October 25, 2010
Since I took one solo character through BG, BGTOTSC, BGII, had a great time, and only hit level 30 just after finishing Watcher's Keep in BGII, (at about the 85% completion mark) I thought I'd do the same in Icewind Dale after downloading it here.
I don't recommend it. In IWD, It's not the same.
For one thing, I played on Hard difficulty, and I hit level 30 very early in the game (after finishing the Severed Hand, hit it halfway through the Luremaster's Castle).
Second, compared to BGII, the items in IWD are very low-power. Regeneration rings are nigh non-existent. Magic resistance is very rare. I played for 16 hours without finding a single magic helm. The weapons are weaker. You can't cast "simulacrum". My paladin Hulda could only summon 2-3 cardboard-strength skeletons to assist her, much less 7 Astral Devas as my BGII paladin could.
Third, there are no epic-character abilities after level 20. All you get for the last 10 levels is +20 hp, a few spells, and -5 thaco. Thats it.
So overall, for the most enjoyable IWD experience, I'd recommend avoiding the solo challenge and using the NPC mod instead.
Charles
I don't recommend it. In IWD, It's not the same.
For one thing, I played on Hard difficulty, and I hit level 30 very early in the game (after finishing the Severed Hand, hit it halfway through the Luremaster's Castle).
Second, compared to BGII, the items in IWD are very low-power. Regeneration rings are nigh non-existent. Magic resistance is very rare. I played for 16 hours without finding a single magic helm. The weapons are weaker. You can't cast "simulacrum". My paladin Hulda could only summon 2-3 cardboard-strength skeletons to assist her, much less 7 Astral Devas as my BGII paladin could.
Third, there are no epic-character abilities after level 20. All you get for the last 10 levels is +20 hp, a few spells, and -5 thaco. Thats it.
So overall, for the most enjoyable IWD experience, I'd recommend avoiding the solo challenge and using the NPC mod instead.
Charles