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Hi!

This in regards to IWD 1 (In case there are any differences in the ruleset between 1 and 2).

I have read that it is worth considering smaller parties in favor of a better distribution of experience, which will lead to a higher level party quicker.

The obvious downside for that is a more limited party composition, and so, a good compensation for that would be to Dual/Multi Class your characters.

My question is, would that defeat the purpose of a smaller party? How does experience distribution works for Dual/Multi Class characters?

For example, will having three Dual-Classed characters be the same in terms of level progression as a six Single-Classed party? (ie. Fighter/Thief will reach level 3 in both classes at the same time as an individual Fighter and Thief.)

Thanks in advance for any clarification!
This question / problem has been solved by PetrusOctavianusimage
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ToastMan: For example, will having three Dual-Classed characters be the same in terms of level progression as a six Single Classed party? (ie. Fighter/Thief will reach level 3 in both classes at the same time as an individual Fighter and Thief.)
If you mean Multi-Classed with two classes, then yes.
Combined the three characters will have the same levels as six single class characters.
Small parties or soloing is fun, but I wouldn't recommend it if it's your first play-through.

Dual classed is different, and only humans can be it.

Smaller parties will mean your characters will get better saving throws which is a plus, but their combined fire power will always be smaller. Also they will be much more vulnerable to for example Hold Person spells. If 3/3 of your party is hit it's usually game over.
I soloed a F/M/T once, but had to give up in the Trials of the Luremaster when I had to resort to save scumming to have a chance.
Post edited February 06, 2020 by PetrusOctavianus
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ToastMan: For example, will having three Dual-Classed characters be the same in terms of level progression as a six Single Classed party? (ie. Fighter/Thief will reach level 3 in both classes at the same time as an individual Fighter and Thief.)
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PetrusOctavianus: If you mean Multi-Classed with two classes, then yes.
Combined the three characters will have the same levels as six single class characters.
Small parties or soloing is fun, but I wouldn't recommend it if it's your first play-through.

Dual classed is different, and only humans can be it.

Smaller parties will mean your characters will get better saving throws which is a plus, but their combined fire power will always be smaller. Also they will be much more vulnerable to for example Hold Person spells. If 3/3 of your party is hit it's usually game over.
I soloed a F/M/T once, but had to give up in the Trials of the Luremaster when I had to resort to save scumming to have a chance.
Technically it wouldn't be my first playthrough as I played IWD ages ago and never finished it, but so much time has passed that it might as well be.

I think I'll take your advice and go for the full six. I don't really mind the extra micro management as I'm quite used to it from Baldur's Gate.

Thanks!