Posted June 13, 2012
playing a party with two fighters, a ranger, a thief, a mage and a cleric
I find that fighters are pretty much useless due to the massive amount of enemies and the fact that healing spells take too long to cast. Ranged weapons pretty much dominate and my mage's fireball spell pretty much rules the battlefield.
Because of this my strategy is to open a door, retreat, fireball, shoot some arrows, retreat some more to a place i can rest and heal my wounds and recharge my spells, rinse repeat.
This gets very tedious since you cant rest in most dungeons and dungeons can get very large. Is there any way to play the game another way?
I find that fighters are pretty much useless due to the massive amount of enemies and the fact that healing spells take too long to cast. Ranged weapons pretty much dominate and my mage's fireball spell pretty much rules the battlefield.
Because of this my strategy is to open a door, retreat, fireball, shoot some arrows, retreat some more to a place i can rest and heal my wounds and recharge my spells, rinse repeat.
This gets very tedious since you cant rest in most dungeons and dungeons can get very large. Is there any way to play the game another way?
Post edited June 13, 2012 by rustinpeace91