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The first IGI was incredibly wide open for it's time--the environments were huge and there were generally multiple ways to accomplish each of your tasks. The shooter part was only decent and the enemy AI was questionable, but it was really fun. Unfortunately, the second game frequently leaves behind the wide-open areas (several sections take places in linear caves) and often has only one way to finish a task. It carried over all the weakness of the original, but left behind most of the strengths.
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jmacmicking1: The first IGI was incredibly wide open for it's time--the environments were huge and there were generally multiple ways to accomplish each of your tasks. The shooter part was only decent and the enemy AI was questionable, but it was really fun. Unfortunately, the second game frequently leaves behind the wide-open areas (several sections take places in linear caves) and often has only one way to finish a task. It carried over all the weakness of the original, but left behind most of the strengths.
You're right.
IGI 1 is still great.IGI 2 have so many bug,even patch made more bug.I can't believe they released it.It's not OFP.

In IGI 2,player is restricted how many carry weapons,when shoot it,it's non realistic and obviously distasteful.When move while prone it show no head-bobing,so sliding on ground.
AI,in original it's non realistic but work well as stealth game that made game incredibly fun.AI in 2,Innerloop tried to evolve it but it end in broken game.Besides,location sequence are not good.

Even worse,they keep restriction on how many player save game.It's unbelievably frustrating.

I think IGI2 is unfinished product.It's collector's item for original fan.
Post edited January 31, 2012 by sajin
I guess IGI 2 was a disappointment to those who like IGI 1.
I never played IGI 1, but I really liked IGI 2. One of the things I liked about it was the quite open levels, like the first one. And I liked how some of the levels were really big, not only in width and breadth, but also in height.
I don't remember much about bugs, though. The one thing I disliked about the game was how the AI worked - enemies were almost blind, but had super human hearing. I wish that had been better balanced.
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PetrusOctavianus: I guess IGI 2 was a disappointment to those who like IGI 1.
I never played IGI 1, but I really liked IGI 2. One of the things I liked about it was the quite open levels, like the first one. And I liked how some of the levels were really big, not only in width and breadth, but also in height.
I don't remember much about bugs, though. The one thing I disliked about the game was how the AI worked - enemies were almost blind, but had super human hearing. I wish that had been better balanced.
IGI 2 has some potential to be great game,some people can fun it.
Well,you're happy guy,when release first,must play it.
I am going in. 1, 2 ... 3?
I played both and to be honest I think IGI 2 is better but also a lot harder (even with saves this time), I liked that the levels are more varied. The only real thing I missed from the first was the ability to carry all weapons, I still don't like that in modern shooters that you can only carry three weapons max, at least then give an inventory system like in Chrome or Stalker.
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Strijkbout: I played both and to be honest I think IGI 2 is better but also a lot harder (even with saves this time), I liked that the levels are more varied. The only real thing I missed from the first was the ability to carry all weapons, I still don't like that in modern shooters that you can only carry three weapons max, at least then give an inventory system like in Chrome or Stalker.
Agreed. Although, I sway back & forth on that -- sometimes I applaud the suspension of disbelief and at other times I abhor the negation of "realism". All depends on the atmosphere and tone and whatnot and so forth and all that jazz, I guess.