Posted December 30, 2019
First of all, game has a great concept with this retro sci-fi style, interesting variety of weapons, and true tactical gameplay, but...
How the hell should I deal with Doomsday Generator in command room in final chapters?
I do not want to do it on lower difficulty, so I am asking how is it possible on normal?
Generator appears in first turn and no matter what you do, it starts with half map already taken by its range in second turn.
There are too many monsters to use stealth, since they look at all sides.
They even does not matter, because when you reach current range of generator, then you already get instant kill on any character, and range of explosives or EMP is not enough to reach the target.
I already tried Google and YouTube, no one made anything about this level yet.
Thanks for any help.
How the hell should I deal with Doomsday Generator in command room in final chapters?
I do not want to do it on lower difficulty, so I am asking how is it possible on normal?
Generator appears in first turn and no matter what you do, it starts with half map already taken by its range in second turn.
There are too many monsters to use stealth, since they look at all sides.
They even does not matter, because when you reach current range of generator, then you already get instant kill on any character, and range of explosives or EMP is not enough to reach the target.
I already tried Google and YouTube, no one made anything about this level yet.
Thanks for any help.