It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
high rated
Happy Holidays Hypnospace citizens!! This update is mostly for Steam users (Achievements and experimental Steam Overlay support), but there are some other goodies included for modders and fans of mods, as well as some bug fixes :)

Change log:
- Mods now automatically queue up to install in HypnOS proper upon being downloaded via the in-game mod.io browser!
- [EXPERIMENTAL] Better screen recording support for streamers and game recording enthusiasts
- Helped prevent a potential softlock with Ads and Custom Apps while using [a certain in-game app]
- Fixed weird Ad image and window issues

Modders' change log [light spoilers below]:
- Ads and Custom Apps now have subtitles and icons that can be customized
- Fixed a major bug in loading in character data from mods
- Viruses removed from HypnoCure quarantine now signal "Virus_VirusName". Upon hearing this signal, your script should run virus:VirusName to trigger it as active again in HypnoCure as this does NOT happen automatically.
- Custom viruses now trigger Hypii's "Virus Detected", if enabled in HypnoCure
- Stickers can now be spawned via script sticker:path\to\image.ext
- Skull file icon added (icon style # 14, automatically applied for scripts with file extension .xxx or .xyz)
- CapaCash error script is now moddable (by replacing the script file: downloads\capacashbutton.txt)
- ChitChat install error script is now moddable (by replacing the script file: downloads\installchitchat.txt)
- Added new 'CurseOr' virus (not implemented anywhere in-game, for mods only)
- Improved 'AutoScroller' virus to be more "fair" (not implemented anywhere in-game, for mods only)

Known bugs:
- If you've played a previous version you may get a pop-up when you launch the game that says "Profile error occured", please ignore it. This is caused by the fact that we had to roll back NWJS (part of our game engine) to a previous version to support Steam Achievements. We're trying to find a good solution to this.
- If you experience performance issues with this update, try restarting your computer!

Enjoy!
avatar
jaytholen: Happy Holidays Hypnospace citizens!! This update is mostly for Steam users (Achievements and experimental Steam Overlay support), but there are some other goodies included for modders and fans of mods, as well as some bug fixes :)

Change log:
- Mods now automatically queue up to install in HypnOS proper upon being downloaded via the in-game mod.io browser!
- [EXPERIMENTAL] Better screen recording support for streamers and game recording enthusiasts
- Helped prevent a potential softlock with Ads and Custom Apps while using [a certain in-game app]
- Fixed weird Ad image and window issues

Modders' change log [light spoilers below]:
- Ads and Custom Apps now have subtitles and icons that can be customized
- Fixed a major bug in loading in character data from mods
- Viruses removed from HypnoCure quarantine now signal "Virus_VirusName". Upon hearing this signal, your script should run virus:VirusName to trigger it as active again in HypnoCure as this does NOT happen automatically.
- Custom viruses now trigger Hypii's "Virus Detected", if enabled in HypnoCure
- Stickers can now be spawned via script sticker:path\to\image.ext
- Skull file icon added (icon style # 14, automatically applied for scripts with file extension .xxx or .xyz)
- CapaCash error script is now moddable (by replacing the script file: downloads\capacashbutton.txt)
- ChitChat install error script is now moddable (by replacing the script file: downloads\installchitchat.txt)
- Added new 'CurseOr' virus (not implemented anywhere in-game, for mods only)
- Improved 'AutoScroller' virus to be more "fair" (not implemented anywhere in-game, for mods only)

Known bugs:
- If you've played a previous version you may get a pop-up when you launch the game that says "Profile error occured", please ignore it. This is caused by the fact that we had to roll back NWJS (part of our game engine) to a previous version to support Steam Achievements. We're trying to find a good solution to this.
- If you experience performance issues with this update, try restarting your computer!

Enjoy!
Happy Holidays to you too! Will you also add achievements to the GOG Galaxy version? Thanks!
The game is not starting anymore on Linux (Fedora 31) with this update. Version 2.22b (or whatever the previous release was) was working fine. This is the output I get when starting the game:

Running Hypnospace Outlaw
LaunchProcess: failed to execvp:
/home/username/Games/Hypnospace Outlaw/game/nacl_helper
[2770:2770:0104/032353.808768:ERROR:nacl_fork_delegate_linux.cc(314)] Bad NaCl helper startup ack (0 bytes)
Fontconfig warning: "/etc/fonts/fonts.conf", line 5: unknown element "its:rules"
Fontconfig warning: "/etc/fonts/fonts.conf", line 6: unknown element "its:translateRule"
Fontconfig error: "/etc/fonts/fonts.conf", line 6: invalid attribute 'translate'
Fontconfig error: "/etc/fonts/fonts.conf", line 6: invalid attribute 'selector'

...a lot more fontconfig errors...

Fontconfig error: Cannot load config file from /etc/fonts/fonts.conf
[2768:2801:0104/032353.908888:ERROR:web_database_backend.cc(113)] Cannot initialize the web database: 2
[2768:2772:0104/032353.973036:ERROR:nacl_browser.cc(305)] Failed to open NaCl IRT file "/home/username/Games/Hypnospace Outlaw/game/nacl_irt_x86_64.nexe": -4
[2768:2768:0104/032353.990499:FATAL:platform_font_linux.cc(83)] Check failed: InitDefaultFont(). Could not find the default font
#0 0x7fddb14c3c0c <unknown>

./start.sh: line 16: 2768 Aborted (core dumped) ./"HypnOS"


I also tried to get a backtrace, but it is completely useless, because there are no debug symbols. The only thing I can tell from it is that abort is being called in libnw.so at some point. The fontconfig error messages look like an old chrome/chromium issue that was due to it bundling an old fontconfig library instead of using the system one. That old fontconfig library then can not read the file format of newer fontconfig versions shipped by most distros now. Not sure if that's what is causing the abort, but the "FATAL" in the error message points towards that.

This seems to be the related chrome/chromium bug report: https://bugs.chromium.org/p/chromium/issues/detail?id=829890

I've also tried downloading the latest stable NW.js build from https://nwjs.io/ and extracted it to the game directory. This causes the error messages and the crash to disappear, but the game won't load properly. It opens a small black window with "HypnOS" in the title and then nothing happens. This is the output:
./nw
[3618:3618:0104/034539.348138:ERROR:component_loader.cc(164)] Failed to parse extension manifest.
pre-main prep time: 0 ms
Hi there, we think this has to do with the NWJS version we had to use to support Steam achievements. We're working on a solution, we just need to wait for the developer of a plugin we use to update their plugin for the version of NWJS we were using previously. Thanks for your patience <3
avatar
BipolarMike: Hi there, we think this has to do with the NWJS version we had to use to support Steam achievements. We're working on a solution, we just need to wait for the developer of a plugin we use to update their plugin for the version of NWJS we were using previously. Thanks for your patience <3
Hey Mike, do you know if this issue was ever resolved, or if any fix was found? I am also unable to run the game in Manjaro. seeing a lot of the same errors as borschty.
Hey folks, leaving you all hanging like this was never my intent, sorry about that. I'm about 95% sure we have a fix for this, and it will be uploaded along with a pretty substantial content update within the next few weeks, thanks for your patience! <3
avatar
BipolarMike: Hey folks, leaving you all hanging like this was never my intent, sorry about that. I'm about 95% sure we have a fix for this, and it will be uploaded along with a pretty substantial content update within the next few weeks, thanks for your patience! <3
Hi! Can we expect this update to release the same day as the release of the console version on August 27th?

Thanks!