0.7.4 • hotfix for the game crash while SMG unmount
0.7.1 – 0.7.3 e3m2 fixes
• back of lockers disappears
• floating elevator button
• buffet translation
• hospital entrance void
e3m2 improvements
• radiography facility
• sink
• added shoe covers
• new dodge music
• ammo balancing
e3m4
• fixed sickle drop
misc
• removed blue pixels on the stairs
0.7.0 • added e3m2 (Hospital)
0.6.1 • Just added e3m5 (Incinerator) and e3ms (Rathaus)
0.5.9 • new map e3m4 - "George of Podiebrad"
• propane gas bottle - similar to explosive barrel, but with 1.5s delay
• hussite crossbow improved
• horse calendar
• fixed wine achievement
0.5.8 • few minor bugs fixed
0.5.7 • added e3m3 map "Roztyly"
• footkick can cause fall damage
• 1 new achievement
• fixed tatramatka shadow glitch
• few details in older maps
0.5.6 • fixed coffin elevator bug in e1m8
• added a few details in e1m4, e2m2
• 3 glitches fixed
• added minimap scale in hud options
• level select menu improved
• difficulty in best scores
0.5.5 • Episode 2 release
0.5.3 • Fixed grenade bouncing bug (broken since 0.5.2)
0.5.0 • melee kick (default key: LShift)
• portable medikit (default key: 0) - bottle of wine Bušek
• lightning gun improved (good for groups)
• ball lightning launcher currently canceled
• 4 new items added
• grandma's sweeping machine (e2m4)
• sickle double damage after collect Pioneer of socialism
• motorcycle model improved
• faster weapons change
• bestiary
• boss healthbar improved
• persistent console command history (up/down)
• various bugs fixed and optimizations
0.4.9 • Just added E2M5 (Kašperk Castle) + E2MS (Secret Level)
0.4.8 • added a new map "Factory farm" so the first half of Episode 2 is now available
• music volume balanced
• a lot of details improved
• "World Peace" achievement replaced with "Not a scratch" (more fun and usable in all levels)
0.4.7 • full replacement of temporary stock music with the original HROT soundtrack composed by Sjellos (known for Hotline Miami 2)
• a lot of textures improved
• added hydrants
• 2 critical bugs fixed
0.4.6 • fixed possible crash
• fixed freezing monsters during intermission
• 1 new music track
• fireworks at the end of episode 1
• little polishing of couple places
0.4.5 • music crossfade bug fixed
• few sounds improved
• screenshake (caused by rockets/grenades) can be turned off
• bind mouse side buttons
0.4.4 • new terrifying halloween cemetery map
• 2 new monsters: Walking Corpse and Infested Rider
• per monster type defined health limit for burning
• burning dog deals double damage
• few texturing details in Vyšehrad and Točník, sound of Vyšehrad bell
• fixed: Unintended pistol start in Uranium Mine
• max ammo reduced: shells 80->60, landmines 8->6
• destroyable showcases
• added Steam trading cards, emotes and backgrounds (it's been a long time )
• 1 achievement
0.4.3 • fixed several glitches
• improved savegame files, but old saved games are gone (Early Acces is so cool)
• added shower into e1m1
• uranium mine: faster elevator
• uranium mine: 5-button puzzle simplified to 4-button
• 4-button puzzles solution randomized in Intruder Mode
• uranium mine is no longer available without completing previous level
• sickle balancing
• no grenade throwing during SSG reload
• SSG/BLL gives small kickback
• added weapon 'no ammo' animation before autoswitch
• no landmine in hand when no ammo
• local best scores per level (kills/secrets/time)
• added 4 Steam achievements
• 'Machinist' achievement renamed to 'On A Rail', you know why
0.4.2 • next degustation map 'Uranium Mine'
• more empty beer bottles (also in the trash)
• boletus can be picked in Tončník map
• fixed: hangmen do not change position in Intruder Mode
• fixed: Miner explodes even if was gibbed
• slightly improved lighting in e1m5
• added: 4 Steam Achievements
0.4.1 • full controller support (I don't know if it's good, because I can't play fps with a controller, but I'm open to requests for improvements)
• rolling stone at the end of Točník map
• Gold key redesigned to Common key
• Silver key redesigned to Aluminium key
• improved keys on HUD
• fixed one terrible bug that no one reported
0.4.0 • typewriter improved (e1m2)
• explosion can cut down trees
• weapon up/down view pitch
• main menu improved
• 1 secret added in map Točník
0.3.9 • arrows driven into walls (but not stored in savegames)
• zombies and soldiers can vomit
• playable piano inside House of Culture (e1m2)
• small details in e1m3 and e1m7
• timer with decimal places
0.3.8 • added slow and weighty doors
• new elevator sounds (Transporta TOV 250)
• added dosimeter sounds
• water shader improved
• fixed glass glitch
• "Show HUD" in HUD Options
• muted sounds during menus
• "still live" achievement temporary removed
• few minor fixes
0.3.7 • 1 new map 'Točník Castle'
• 5 new monsters
• some new stuff
• several bug fixes and improvements
0.3.6 • rendering optimalization (+few extra fps)
• 2 new music tracks
• reverse stereo in sound options
• pistol sound
• 1 bug fixed
• max console lines on screen = 4
0.3.5 • AZ-5 button to exit the level (break glass first)
• Rocket Launcher visual replaced by Hussite Hand Cannon (does not affected gameplay)
• original Hussite Hand Cannon replaced by Hussite Crossbow (default slot 7, First appearance in E1M8)
• Crossbow also available in Endless mode
• floating frequency indicator during radio tuning
Note: AZ-5 button does not appear in old version savegames
0.3.4 • gibs physics improved
• intermission improved
• fixed: no player damage during intermission
• fixed: weapon position does not affect motorcycle position
• horse gib added
• flies on the toilet E1M5
• new radio number station
• wolf minigame: extra life for every 100pt
• a few sounds improved
• no flashlight tutorial msg when the flashlight is on
0.3.3 • Playable soviet nintendo "Nu, pogodi" hidden in E1M3
Fixed bossfight bug E1M7
horník (Exploding Barrel Enemy) speed increased
fixed: no drowning enemies after game load (noticeably in the beginning of E1M3)
fixed: exiting menu with right click no longer throws grenade
0.3.2 • fixed: multiple sound explosion
• fixed: chaotic monsters jumping
• fixed: several bugs
• improved: SSG Brno animation
• improved: grave texture and grave dig by "use" key
• improved: closet texture and several things
• improved: slider with numerical value
• added: footstep sounds for different floor types
• added: player fall sound
• added: blood drips
0.3.1 • "Restart Level" option in Main Menu
• VSync added
• show locks on the minimap
• a few minor improvements
0.3.0 • windowed mode suppport (Options->Video->Fullscreen)
• ultrawide support
• medal replaced by 1 CSK
• a few minor improvements
0.2.9 • items popping out of cabinets
• no items from destroyed vehicles
• last weapon used ('Q' by default)
• no explosive barrels spawn in endless/intruder mode
• fixed freezing monsters in Intruder Mode
• new music in e1m4
• DEMO updated (current client version)
0.2.6 - 0.2.8 New Weapons
• ball lightning launcher (secret experimental Soviet battery-powered weapon), sharing ammo with lightning gun, do not use underwater
• double barrel shotgun called BRNO (shares ammo with original shotgun and consumes 2 rounds as you expect)
Gameplay
• new powerup: Calvaria of Čáslav - player deal double damage for 30 sec
• improved sickle melee - faster and deal more damage
• SMG reload removed
• force pistol reload via weapon switch
• monsters drowning underwater (except Bečva and Head)
• blue soldier (Skapuci) doesn't shoot immediately after teleport in
• electric cabinet gives more ammo
• added electric cabinet into Endless map
• miner and pedro appear in Endless
• cheats disabled in Endless
Fixes
• fixed pink glitch from evacuation elevator (Palace of Culture)
• removed all unkillable monsters that were out of maps
• turrets and helicopters no longer bleed
Misc
• splashing when monster falls into water
• bindings for weapons
• improved pistol and shotgun sounds (thx to SquidTheSid)
• improved Lightning Gun model
• pistol reload polishing
• level stat in top right corner (default=off)
• heartbeat can be turn off (default=on)
• spiders can be turn off (default=on; available only in main menu and change does not affect savegames)
• added console access through menu Options/Global
• several new sounds