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high rated
0.9.0
• fixed a few texture glitches
• removed shotgun pumping
• fixed clean briefs bug
• achievement "Bestiary" increased to 40
• +9 achievements
0.8.2
• Added E3M1 "War with the Newts", inspired by Karel Čapek's novel with Wolf3D references and with a functional spinning top, which sounds great as always
• You can deflect grenades with footkick
• A bottle of wine can be thrown as a Molotov instead of a grenade
• Zoom key, you can see how ugly it looks up close. But be careful if you already have Mouse3 button mapped to another function.
Post edited April 06, 2023 by Berzerk2k2
0.7.4
• hotfix for the game crash while SMG unmount
0.7.1 – 0.7.3
e3m2 fixes

• back of lockers disappears
• floating elevator button
• buffet translation
• hospital entrance void

e3m2 improvements

• radiography facility
• sink
• added shoe covers
• new dodge music
• ammo balancing

e3m4

• fixed sickle drop

misc

• removed blue pixels on the stairs
0.7.0
• added e3m2 (Hospital)
0.6.1
• Just added e3m5 (Incinerator) and e3ms (Rathaus)
0.5.9
• new map e3m4 - "George of Podiebrad"
• propane gas bottle - similar to explosive barrel, but with 1.5s delay
• hussite crossbow improved
• horse calendar
• fixed wine achievement
0.5.8
• few minor bugs fixed
0.5.7
• added e3m3 map "Roztyly"
• footkick can cause fall damage
• 1 new achievement
• fixed tatramatka shadow glitch
• few details in older maps
0.5.6
• fixed coffin elevator bug in e1m8
• added a few details in e1m4, e2m2
• 3 glitches fixed
• added minimap scale in hud options
• level select menu improved
• difficulty in best scores
0.5.5
• Episode 2 release
0.5.3
• Fixed grenade bouncing bug (broken since 0.5.2)
0.5.0
• melee kick (default key: LShift)
• portable medikit (default key: 0) - bottle of wine Bušek
• lightning gun improved (good for groups)
• ball lightning launcher currently canceled
• 4 new items added
• grandma's sweeping machine (e2m4)
• sickle double damage after collect Pioneer of socialism
• motorcycle model improved
• faster weapons change
• bestiary
• boss healthbar improved
• persistent console command history (up/down)
• various bugs fixed and optimizations
0.4.9
• Just added E2M5 (Kašperk Castle) + E2MS (Secret Level)
0.4.8
• added a new map "Factory farm" so the first half of Episode 2 is now available
• music volume balanced
• a lot of details improved
• "World Peace" achievement replaced with "Not a scratch" (more fun and usable in all levels)
0.4.7
• full replacement of temporary stock music with the original HROT soundtrack composed by Sjellos (known for Hotline Miami 2)
• a lot of textures improved
• added hydrants
• 2 critical bugs fixed
0.4.6
• fixed possible crash
• fixed freezing monsters during intermission
• 1 new music track
• fireworks at the end of episode 1
• little polishing of couple places
0.4.5
• music crossfade bug fixed
• few sounds improved
• screenshake (caused by rockets/grenades) can be turned off
• bind mouse side buttons
0.4.4
• new terrifying halloween cemetery map
• 2 new monsters: Walking Corpse and Infested Rider
• per monster type defined health limit for burning
• burning dog deals double damage
• few texturing details in Vyšehrad and Točník, sound of Vyšehrad bell
• fixed: Unintended pistol start in Uranium Mine
• max ammo reduced: shells 80->60, landmines 8->6
• destroyable showcases
• added Steam trading cards, emotes and backgrounds (it's been a long time )
• 1 achievement
0.4.3
• fixed several glitches
• improved savegame files, but old saved games are gone (Early Acces is so cool)
• added shower into e1m1
• uranium mine: faster elevator
• uranium mine: 5-button puzzle simplified to 4-button
• 4-button puzzles solution randomized in Intruder Mode
• uranium mine is no longer available without completing previous level
• sickle balancing
• no grenade throwing during SSG reload
• SSG/BLL gives small kickback
• added weapon 'no ammo' animation before autoswitch
• no landmine in hand when no ammo
• local best scores per level (kills/secrets/time)
• added 4 Steam achievements
• 'Machinist' achievement renamed to 'On A Rail', you know why
0.4.2
• next degustation map 'Uranium Mine'
• more empty beer bottles (also in the trash)
• boletus can be picked in Tončník map
• fixed: hangmen do not change position in Intruder Mode
• fixed: Miner explodes even if was gibbed
• slightly improved lighting in e1m5
• added: 4 Steam Achievements
0.4.1
• full controller support (I don't know if it's good, because I can't play fps with a controller, but I'm open to requests for improvements)
• rolling stone at the end of Točník map
• Gold key redesigned to Common key
• Silver key redesigned to Aluminium key
• improved keys on HUD
• fixed one terrible bug that no one reported
0.4.0
• typewriter improved (e1m2)
• explosion can cut down trees
• weapon up/down view pitch
• main menu improved
• 1 secret added in map Točník
0.3.9
• arrows driven into walls (but not stored in savegames)
• zombies and soldiers can vomit
• playable piano inside House of Culture (e1m2)
• small details in e1m3 and e1m7
• timer with decimal places
0.3.8
• added slow and weighty doors
• new elevator sounds (Transporta TOV 250)
• added dosimeter sounds
• water shader improved
• fixed glass glitch
• "Show HUD" in HUD Options
• muted sounds during menus
• "still live" achievement temporary removed
• few minor fixes
0.3.7
• 1 new map 'Točník Castle'
• 5 new monsters
• some new stuff
• several bug fixes and improvements
0.3.6
• rendering optimalization (+few extra fps)
• 2 new music tracks
• reverse stereo in sound options
• pistol sound
• 1 bug fixed
• max console lines on screen = 4
0.3.5
• AZ-5 button to exit the level (break glass first)
• Rocket Launcher visual replaced by Hussite Hand Cannon (does not affected gameplay)
• original Hussite Hand Cannon replaced by Hussite Crossbow (default slot 7, First appearance in E1M8)
• Crossbow also available in Endless mode
• floating frequency indicator during radio tuning

Note: AZ-5 button does not appear in old version savegames
0.3.4
• gibs physics improved
• intermission improved
• fixed: no player damage during intermission
• fixed: weapon position does not affect motorcycle position
• horse gib added
• flies on the toilet E1M5
• new radio number station
• wolf minigame: extra life for every 100pt
• a few sounds improved
• no flashlight tutorial msg when the flashlight is on
0.3.3
• Playable soviet nintendo "Nu, pogodi" hidden in E1M3
Fixed bossfight bug E1M7
horník (Exploding Barrel Enemy) speed increased
fixed: no drowning enemies after game load (noticeably in the beginning of E1M3)
fixed: exiting menu with right click no longer throws grenade
0.3.2
• fixed: multiple sound explosion
• fixed: chaotic monsters jumping
• fixed: several bugs
• improved: SSG Brno animation
• improved: grave texture and grave dig by "use" key
• improved: closet texture and several things
• improved: slider with numerical value
• added: footstep sounds for different floor types
• added: player fall sound
• added: blood drips
0.3.1
• "Restart Level" option in Main Menu
• VSync added
• show locks on the minimap
• a few minor improvements
0.3.0
• windowed mode suppport (Options->Video->Fullscreen)
• ultrawide support
• medal replaced by 1 CSK
• a few minor improvements
0.2.9
• items popping out of cabinets
• no items from destroyed vehicles
• last weapon used ('Q' by default)
• no explosive barrels spawn in endless/intruder mode
• fixed freezing monsters in Intruder Mode
• new music in e1m4
• DEMO updated (current client version)
0.2.6 - 0.2.8
New Weapons

• ball lightning launcher (secret experimental Soviet battery-powered weapon), sharing ammo with lightning gun, do not use underwater
• double barrel shotgun called BRNO (shares ammo with original shotgun and consumes 2 rounds as you expect)

Gameplay

• new powerup: Calvaria of Čáslav - player deal double damage for 30 sec
• improved sickle melee - faster and deal more damage
• SMG reload removed
• force pistol reload via weapon switch
• monsters drowning underwater (except Bečva and Head)
• blue soldier (Skapuci) doesn't shoot immediately after teleport in
• electric cabinet gives more ammo
• added electric cabinet into Endless map
• miner and pedro appear in Endless
• cheats disabled in Endless

Fixes

• fixed pink glitch from evacuation elevator (Palace of Culture)
• removed all unkillable monsters that were out of maps
• turrets and helicopters no longer bleed

Misc

• splashing when monster falls into water
• bindings for weapons
• improved pistol and shotgun sounds (thx to SquidTheSid)
• improved Lightning Gun model
• pistol reload polishing
• level stat in top right corner (default=off)
• heartbeat can be turn off (default=on)
• spiders can be turn off (default=on; available only in main menu and change does not affect savegames)
• added console access through menu Options/Global
• several new sounds
avatar
Berzerk2k2: 0.9.0

• fixed a few texture glitches
• removed shotgun pumping
• fixed clean briefs bug
• achievement "Bestiary" increased to 40
• +9 achievements
avatar
Berzerk2k2: 0.8.2

• Added E3M1 "War with the Newts", inspired by Karel Čapek's novel with Wolf3D references and with a functional spinning top, which sounds great as always
• You can deflect grenades with footkick
• A bottle of wine can be thrown as a Molotov instead of a grenade
• Zoom key, you can see how ugly it looks up close. But be careful if you already have Mouse3 button mapped to another function.
avatar
Berzerk2k2:
Looks like they're getting close to 1.0 (unlike Wraath: Aeon of Ruin, which seems to be stuck at this point). Can't wait to see what the full release is like.