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Not sure if this has already been reported, if so apologies. So I play Assault and pick the Carl mask, and drill a cop, his sprite changes into that of a thug, so for the sake of testing, I try it on numerous others with the same result, however they retain their normal sprite when killed normally, and executed normally, including an execution with the club for good measure.

For the sake of ruling everything out, I played numerous other stages with the Carl mask and drilled numerous thugs into oblivion, hoping perhaps it would help even out some line of code and return things to normal, no such luck. In any case, an uninstall and reinstall has not fixed this, was this something that they were aware of pre-patch, and thus addressed?

If it is worth noting, this happened after a very dramatic slowdown that occurred during a pause, while I was AFK, which has yet to happen ever again after three full playthroughs, and I can't seem to remember for the life of me if it happened after the slowdown. I figured I would ask if this happened to anyone else, and if it worked itself out, before I bothered the support email.
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Post edited October 27, 2012 by desnoscross
Pretty interesting bug. I think they just didn't make that sprite/animation for the cops. I'll test it right now. But shoot them an e-mail, anyway. Always might help.

Edit: Well, they change for me too.
Post edited October 27, 2012 by cich
It also occurs when you have the mask for thrown kills (forgot which one that was) an kill a cop with a thrown object.
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hgemyd: It also occurs when you have the mask for thrown kills (forgot which one that was) an kill a cop with a thrown object.
The mask is called Jake, and yes, just confirmed this, that's certainly odd.