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Content Update #3 v0.8.3 - Multi-Level Building, Day Guests & Lighting
Do., 24. Februar 2022
https://store.steampowered.com/news/app/832360/view/3111428726420716467

Changelog:
Read our previous Hotfix changelogs to get more detail of what has changed since our last major update

Changes:
- Improvements to performance
- Fixed some instances of crashes
- General bug fixing & maintenance
- Improvements and fixes to wall building
- Stopped staff from walking on the spot in certain circumstances
- Fixed some bugs surrounding kitchens and kitchen staff

Known Issues:
- Larger hotels might have performance issues on lower spec computers (we will be doing more optimisation soon). If you experience problems, you should try to reduce the size of your hotel and report the issue to us
- Some rare issues with duplicating rooms in certain circumstances
- Guests & Staff that spawn at night will have a darker 'mugshot'
- When duplicating a room with windows that are on a curved wall, the windows wont duplicate
- Some issues with wall textures dont being set when duplicating
- Staff will sometimes stand inside furniture
- "Casual Walk" and other similar guest/staff activities only occurs on the ground floor and might become buggy when there are high number of guests or staff. They should however fix themselves after some time

----------

Hotfix: v0.8.3.2
Sa., 26. Februar 2022
https://store.steampowered.com/news/app/832360/view/3111428915013086424

Fixes/Changes:
- Made localisation fallback to English when there is a missing phrase for other languages (fallback only happens on that single phrase)
- Fixed an issue where navigation calculations were taking too long when placing items
- Fixed an issue where guests would try to check-in twice
- Fixed a bug with removing furniture that attracts day guests/visitors
- A room rate is now not displayed for day visitors on their detail menu
- Fixed placement issues for the 5 star bath

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Hotfix: v0.8.3.3
Fr., 4. März 2022
https://store.steampowered.com/news/app/832360/view/3111429361414992201

Fixes/Changes:
- Fixed an issue where a room star level and room detail view wouldn't update after multiplacement
- Improved saving speeds on larger hotels
- Less people standing in walls or objects. Might result in some objects not being reachable anymore
- Railing preview is now smaller (to match the size of the railing)
- Dont allow rect select tool in some contexts (selecting ceiling etc.)
- Fixed a broken floor bug
- Guest wont inspect objects not currently on their level now
- Room lighting info on room detail is now updated correctly when switching rooms
- Fixed bath / shower effects from showing on non-visible levels
- Fixed a Loading error caused by saving just after a guests/staff just got their activity cancelled
Hotfix: v0.8.3.4
Fr., 11. März 2022
https://steamcommunity.com/games/832360/announcements/detail/4969164941185277146

Fixes/Changes:
- Fixed Guests from walking on water (pools)
- Fixed an issue where objects wouldn't be cleaned after the activity to clean them was cancelled
- Fixed an issue where you couldn't scroll all the way to the bottom of the list when linking a resaturant to a kitchen
- Fixed some issues in the restaurant and ordering food
- Fixed issues with the fireplace becoming inaccessible when it shouldn't
- Fixed an issue with the car pickup system (guests not getting picked up)
- Fixed an issue where the saving process would get stuck
- Changed the default icon for ceiling lights in the furniture menu
- We now calculate the navigation of rooms more frequently to help prevent rooms from being inaccessible when they shouldn't
- General improvements and fixes to the restaurant system to make them run more smoothly

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Hotfix: v0.8.3.5
Mo., 14. März 2022
https://store.steampowered.com/news/app/832360/view/4969164941195831825

Fixes:
- Fixed issues where there was an FPS drop in certain hotels
- Fixed some issues with staff that have been fired not leaving & staff randomly choosing the "Just Fired" activity

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Hotfix: v0.8.3.6
Do., 17. März 2022
https://store.steampowered.com/news/app/832360/view/3111430630844031798

Fix:
- Fixed some issues with rooms showing incorrect star level.

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Update #4 0.8.3.7 New Location & Progress Update
Fr., 8. April 2022
https://store.steampowered.com/news/app/832360/view/3200378629636867788

Changelog:
Changes:
- Changed images on the start menu
- Added option to choose the desert location
- Made improvements to the car/guest pickup system

Fixes:
- Fixed an issue where rooms would get the incorrect star level when saving/loading
- General performance and stability fixes

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Hotfix: v0.8.3.7.2
Fr., 29. April 2022
https://store.steampowered.com/news/app/832360/view/3195876925679515710

Fixes:
- Fixed guests inspecting objects at the incorrect location
- Moved food management menu so it doesnt block the toolbar
- Minibars are now auto-filled
- Guests will not sit at poker tables that don't have a dealer present
- Fixed a pathfinding scanning issue with doors
- Fixed an issue where staff will sometimes walk around when they should be in the staffroom
- Fixed an issue with guest spawning where we now spawn more guests that match to different bedroom levels

Changes:
- Added icons for missing activities to guest reviews to show more clearly what they weren't able to do
- Decreased cost of staff
- Staff recover from tiredness faster
- Kitchen activities/cooking is now faster
- Guests now wait at restaurants for longer before they get angry

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Hotfix: v0.8.3.7.3
Mo., 2. Mai 2022
https://store.steampowered.com/news/app/832360/view/3195876925691230021

Fixes:
- Fixed loading issue that was present in v0.8.3.7.2

----------

Hotfix: v0.8.3.7.4
Do., 5. Mai 2022
https://store.steampowered.com/news/app/832360/view/3195877577597841332

Fixes:
- Fixed issue where placing a pool before any walls caused the ground to cover pool
- Fixed a few issues with the hole creation process when creating stairs (sometimes a small square would remain in the opening in the stairwell)
- Fixed an issue where removing a wall with a door on it, only refunded the wall cost and not the door
- Fixed an issue where building from the edge of a wall that has a window on it could cause that first wall/window to disappear
- Fixed a few savegame loading issues
- Fixed an issue where loading a save with guests who were waiting for a meal would never get served
- Fixed an issue where duplicating an object and then pressing x would cause building issues
- Fixed a series of broken floor bugs (whole floor changing colour, breaking etc.)

GOG: v0.8.3 - Steam: v0.8.3.7.4 :-((
Post edited May 11, 2022 by Ulf2016
Update #5 v0.8.5 Progression System, Utilities, Mac Build & More!
Do., 16. Juni 2022
https://steamcommunity.com/games/832360/announcements/detail/3361388019341970903

We have been busy since our last update with our most game-changing update yet! We are introducing a new Utilities System (where you need to supply your hotel with water and electricity), new furniture, a Mac version, and a progression system that will change how you experience and progress through the game. There will also be a Creative Mode for people who just want to build to their heart’s content.

Progression System
We received plenty of feedback since the Early Access launch and, after extensive analysis, we have implemented a new Progression System. It works similarly to other research systems in games of the same genre. We wanted to help slow the game down in a meaningful way while giving the player more self-imposed goals and rewards.

Instead of just unlocking a giant group of furniture at each star level, the player will earn “Hotel Points” by having guests stay overnight and leaving positive reviews. These points can then be spent on unlocking new furniture items, facilities, or management tools. There are over 140 individual nodes to unlock which are divided into ‘tiers.’ You cannot unlock something from the next tier unless you have unlocked at least one node from your current tier.

We anticipate that this newfound Progression System will not only increase replayability, but will vastly improve the overall gameplay experience.

For players that just want to build creatively, we have also added the highly anticipated Creative Build mode where everything is unlocked and the money is unlimited! Creative Mode can be unlocked by completing the normal game mode and reaching star level five.

Utilities
To bring more challenges to both the management and design side of Hotel Magnate, we have added the Utilities System! This means that you will need to supply all of your electrical and water requiring objects with the correct utility. You will first need to place a Generator and a Water Pump, followed by water/electrical distributors, to distribute these utilities to objects.

Each type and quality of distributor has its own capacity value. Once its capacity is maxed out, it will not be able to supply anything else in its range. A distributor has a circular range around it that is divided into two. The outer section of its range has a higher ‘connection’ cost; this essentially means that objects further away from the distributor cost more to connect. Therefore, it is beneficial to keep distributors close to the objects that need them.

You don’t want to keep them too close, however, as guests will get annoyed if they find pumps or switchboards in their rooms or hallways. You must also ensure that these objects are maintained correctly or this could lead to some disastrous results, including upsetting your guests.

Mac Build
It has been a long time coming, but it's finally here! Hotel Magnate is now available on Mac! There were a few unforeseen challenges for us - such as getting the game notarized and approved by Apple - but we are very glad to say it is finally done! In the process of getting the game to Mac, we have also set up new methods for gathering information on game crashes and critical errors which should help us identify some of the rarer problems and issues that are harder to reproduce.

As the new Mac version is very new, there may be a few undetected bugs. We ask that, if you discover any bugs, issues, or have feedback, please use our in-game reporting system or talk to us on our Discord server so we can work to address it.

New Furniture
To accompany our new Progression and Utilities Systems, we have plenty of new art assets. We are very happy to once again be making new art assets/furniture for everyone to enjoy! As we have been working on our Art Style Guide and pipeline the last few months, the process should be a lot faster and we will hopefully see more assets coming out in the future.

The first lot of new assets are the Utility-oriented ones which include generators, pumps, distributors, and hot water boilers.

The second lot of furniture contains new shabby furniture to offer greater choice and variety earlier on in the game.

Languages
Following requests from players, we have added French and Portuguese translations to the game! These new language options and our existing ones (German & Chinese) are partially generated using a text translator, so there may be sections where the translation isn't 100% correct. If you encounter any issue like this, please report it either through our in-game reporting system or on our Discord.

Fixes:
- Fixed issue with guests not receiving food at restaurant
- Fixed issue with player-scaled freeform objects not retaining their adjusted scale after duplication
- Fixed some issues that might cause guests to sleep sideways on beds
- Fixed an issue where the preview object for a window/door wouldnt be shown when placing these items quickly
- Fixed issue where duplicating a room would erase some of the wall textures/colours
- Most windows now fit within the 1 unit grid (making them easier to place evenly), they now also snap better to grid
- Fixed issue where furniture wouldnt snap to wall if a window was present (furniture will now snap to the window as well)
- Furniture colouring, saved colours are now saved between sessions
- Fixed some issues were objects would randomly become unreachable
- Fixes to issue where everything becomes unclickable
- Fixes to issue where guests would walk through windows

Changes:
- Changes/Fixes to the smoothing of the camera zoom
- Made some of the smaller wall lights easier to select
- Increased the number required for dining/bar objectives
- Added a daily report to provide a summary for the days activities
- Added staff count/max staff available information to multiple locations in UI
- Removed the Gym Facility (was redundant as it doesnt require any staff or have any real function)
- ‘Removing wall’ tool now changes the colour of the wall to red to indicate wall selection (instead of white or black).
- You can now have multiple objectives active at the same time

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Hotfix: v0.8.5.2
Di., 21. Juni 2022
https://steamcommunity.com/games/832360/announcements/detail/6020764566745103765

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Hotfix: v0.8.5.3
Mi., 29. Juni 2022
https://steamcommunity.com/games/832360/announcements/detail/3355759788364466863

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Hotfix: v0.8.5.4
Di., 5. Juli 2022
https://steamcommunity.com/games/832360/announcements/detail/3355759788386023460

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Hotfix: v0.8.5.5
Mi., 6. Juli 2022
https://steamcommunity.com/games/832360/announcements/detail/3355759788390211567

GOG: v0.8.3 - Steam: v0.8.8.3 :-((
https://steamcommunity.com/app/832360/eventcomments/
Post edited January 29, 2023 by Ulf2016
Hotfix: v0.8.5.6
Do., 7. Juli 2022
https://steamcommunity.com/games/832360/announcements/detail/3355759788393872827

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Hotfix: v0.8.5.7
https://steamcommunity.com/games/832360/announcements/detail/3378279690495546593

Fixes:
- Removed 'empty' tooltips from objectives
- Removed the formatting where in some countries negative currency values were represented with brackets
- Fixed generator at capacity alert not being removed if the generator is deleted / sold
- Fixed being able to place two generators afters cancelling a buy with right click
- Fixed a small issue where a player was unable to load a savegame (not sure how many users this affected)

Changes:
- Changes the unlock order/packs of windows in the catalog
- Improved the Staff List menu items in the management menus
- Locked items in the furniture buy menu now have a button that appears when hovering over them that will open the relevant catalog node that they appear in
- General UI improvements

----------

Hotfix: v0.8.5.8
https://steamcommunity.com/games/832360/announcements/detail/3392917021639540222

Fixes:
- Fixed the tooltip from extending off the screen with really large tooltips
- Fixed the issue with the move tool breaking the placement of generators/pumps
- Fixed an issue where Turkish users weren't able to load some saves due to an obscure language translation issue with the letter "i"
- Fixed guests walking through windows occasionally which was also causing guests to walk through rooms they shouldn't have been able to
- Fixed an issue where some wall textures were missing from catalog nodes
- Fixed an issue where staff would wait at a vending machine in the staffroom until they were rested
- Fixed being able to train staff in management even when training is not unlocked
- Fixed some "good" furniture marked as "great"
- Lots of small fixes that could have been causing lower FPS or broken systems/behaviours

Changes:
- Lots of small UI adjustments in the various management screens
- Added new guest activities (still a work in progress and will be explained in our upcoming update post)
- Added a 'complete' button visual effect to the objectives to bring attention to completed objectives
- Increased the capacity of the shabby water pump from 450 to 750
- Added missing animations for conversations around poker tables
- Pressing the staff tab in management menu now opens your staff list by default

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Hotfix: v0.8.5.9
https://steamcommunity.com/games/832360/announcements/detail/3392917021644288764

Fixes:
- Fixed stones going into ground when placing
- Fixed the name of the 'shabby lounger'
- Fixed an issue where a staff list entry shows a warning for no facility assigned when there is one assigned
- Moved "good dining stand" to correct catalog node
- Removed some duplicate furniture from the "Great Bedroom Set 2" Catalog node
- Fixed some issues with guests using gym barbells/dumbbells

Changes:
- Added more capacity to "good water pump" from 1,800 to 2,500
- Increased the max staff bonus from the fourth staff increase catalog node from 5 to 10
- Changed the tooltip for locked furniture to point out the catalog button

GOG: v0.8.3 - Steam: v0.8.8.3 :-((
https://steamcommunity.com/app/832360/eventcomments/
Post edited January 29, 2023 by Ulf2016
Hotfix: v0.8.5.10
https://steamcommunity.com/games/832360/announcements/detail/3381658656445728597

Fixes:
- Fixed an issue with removing staff from facilities and not being able to reassign them
- Fixed the camera so it now moves floor/level when following characters
- Set correct floor level when starting creative mode
- Removed two windows from the catalog that aren't meant to be available
- Fixed some issues with review count
- Better handling of putting gym equipment back after activity is cancelled (Which was causing issues with changing floors)
- Stopped some instances where guests would cancel their activity (like eating) to go and talk to people in the bar or lobby
- Fixed the quality levels for shabby couch

Changes:
- The objective button now turns off if there are no objectives
- Added a financial cost to the fountain model ($2500)
- Increased the price of Good & Great Water Distributor (Good: $1500 to $1800 & Great: $1800 to $2100)
- Added 'Selected' colours to the buttons used to filter staff types in the staff hiring menu

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Update #6: v0.8.6 Improved Textures, More Guest Activities, and Bug Fixing
Do., 25. August 2022
https://steamcommunity.com/games/832360/announcements/detail/3355764861431316575

Hello fellow Magnates! It has been a busy couple of months with this update and we’ve mostly centred our work around visual upgrades, bug fixing, and polish. We also have been doing dual work on our next update.

Improved Textures
This update saw several improvements in how we handle wall and floor textures. Firstly, we made adjustments to all of our textures in an effort to better reflect our art style (in addition to ensuring consistency).

We then created normal maps for several textures. Now, these textures will be able to catch light in a variety of ways. To achieve this, we made some adjustments to the shaders we use for both walls and floors which took up a significant amount of time.

As you can see, these textures now catch light differently under changing lighting. There is still a bit of work to do around the light direction - mainly when a texture is indoors and under ambient light - but the effect this already creates is a great improvement over the flat textures we had before.

More Guest Activities
We have added in a round of new guest activities! Watch carefully and you might see some guests dipping their feet in the pool, meeting for a chat in the bar, using more of the equipment in your gym or enjoying the heat of a fireplace!

What’s Cooking Now?
Our next update - which we have been working on for a few weeks already - will introduce the concept of Guest Requests, Checklists, and a more robust Guest Mood System. All three of these features are meant to help and increase player-to-guest interactions. In other words, the player will have to spend more time managing and looking after guests to ensure they have a good stay.

Make sure your guests don’t fall into a bad mood, otherwise they might start causing trouble in your hotel! There will also be some work done on Guest Reviews. Our aim is to make these reviews more transparent so you can understand why guests scored the way they did.

Additionally, we’ll be introducing the much requested Loans and Bankruptcy. Essentially, you will not be able to go into debt the same way you can now. Once you run out of money, you will be stopped from placing/purchasing anything until you sell some items, take out a loan, or both! This should add a new level of difficulty and will require careful planning around the growth of your hotel.

You can always check out our Public Roadmap on Trello if you want to know what's coming up!
https://trello.com/b/WOeuufU1/hotel-magnate-feature-roadmap

Changes:
- Fixed some issues with Objectives not always completing
- Fixed the "Cost per day" value in the budget menu
- Fixed an issue where guests would 'steal' dumbbells, causing all sorts of issues
- Fixed some sizing issues with the Guest Management List
- Fixed an issue where changing levels with page up/down wouldn't cancel following characters
- Fixed an issue where negative guest reviews wouldn't deduct Hotel Points

Fixes:
- Improved animation transitions
- Added Analytics to better track player progression (Privacy Policy & Opt-out can be found in game settings)
- Various UI adjustments (mostly resizing/scaling)
- Removed gaining bonus Hotel Points for higher star level guests
- Added some easing effects to camera movement
- Added the ability to be able to sort reviews
- Removed some duplicate furniture in some catalog nodes

GOG: v0.8.3 - Steam: v0.8.8.3 :-((
https://steamcommunity.com/app/832360/eventcomments/
Post edited January 29, 2023 by Ulf2016
Public Roadmap
https://trello.com/b/WOeuufU1/hotel-magnate-feature-roadmap

Update #7: v0.8.7 Experiences, Moods, Requests, Bankruptcy & More!

Changes:
- Allow placing doors & windows on curved walls
- Added basic Spanish translation
- Adjusted the catalog system to reward fewer points
- Unlock creative mode after three stars
- Moved the bug report button to the top right
- Don't unpause game when closing "miss magnate"('story' popups) if the game was paused before
- Added "shift + ins" to toggle all UI (basic camera mode)

Fixes:
- Fixed Flood fill floor issue
- Improved loading of rooms
- Fixed removing a facility from a room breaking detail views
- Fixed issue with fired staff not always stopping when the game is paused
- Fix issues after removing furniture that guests are using
- Added spa to facilities list in management menu
- Fixed floor painting issues
- Fixed the "sell this object" popup on warnings UI
- Fixed the locate room button not always working
- Better nighttime light calculation
- Better handling of walking on the spot
- Fixed bar not running out of supplies
- Won't allow duplicating if you don't have money
- Fixed issues with some water elements having black tints
- Fixed some animation speeds
- Removing a wall with doors/windows now correctly removes the selected part
- Fixed "select door button" objective being given when it shouldnt.

https://steamcommunity.com/games/832360/announcements/detail/3549424718426837179

--------------------

Hotfix: v0.8.7.2

Fixes:
- Fixed some issues with loading hotels
- Made load game preview UI for creative mode saves more visible
- Fixed an issue where guests would request an object to be better quality when there aren't any higher quality objects available

https://steamcommunity.com/games/832360/announcements/detail/3404184263852101268

--------------------

Hotfix: v0.8.7.3

Fixes:
- Fixed issue with grouping objects not correctly keeping scaling of some objects
- Fixed an issue where opening a creative save enabled money on that save (Money will remain active if you saved the game during this time). Contact us on Discord or Steam if you have any issues with your save

https://steamcommunity.com/games/832360/announcements/detail/3404184263855712448

--------------------

Hotfix: v0.8.7.4

Changes:
- Significantly improved initial game loading times
- Adjusted some UI scrollbars in the management menus to be more consistent

Fixes:
- Fixed not being able to place templates in creative mode
- Fixed an issue on the management menu UI where some buttons would be highlighted when that menu is selected

https://steamcommunity.com/games/832360/announcements/detail/3404184263861826959

--------------------

Hotfix: v0.8.7.5

Fixes:
- Fixed a small UI button issue with creative mode settings on start menu
- Fixed an issue in Creative mode where the hotel star level would revert to 0 and stop guests from spawning

https://steamcommunity.com/games/832360/announcements/detail/3404184263865284738

Coming Soon: A First Look at Our Latest Update
https://steamcommunity.com/games/832360/announcements/detail/3681168325267033665


GOG: v0.8.3 - Steam: v0.8.8.3 :-((
https://steamcommunity.com/app/832360/eventcomments/
Post edited May 10, 2023 by Ulf2016