Changelog for Patch 1.09 | 6149828 (added 08 December 2020) Galaxy updated (08 December 2020)
Offline Installer updated (09 December 2020) Crash Fixes
- Fixed a crash that could occur when switching resolutions
- Fixed a crash that occurred during the cutscene during main quest “The Face of Extinction” after objective “Defend The Ridge”
- Fixed a cause of GPU hangs on certain combinations of GPU/driver/memory
Performance Improvements
- Improved the automatic Shader Optimization step in the menu – The optimization step message should now show less frequently on mid-/higher spec machines (please note you are also able to skip it on most machines!)
- Added a VRAM Gauge that indicates amount of VRAM available and used, to help you optimize graphical settings for your hardware
- Fixed RenderTarget aliasing, which reduces VRAM usage which may improve performance, texture quality and model quality
Graphical Improvements
- Fixed HDR looking washed out on certain HDR configurations
- Fixed Depth Buffer Copies which should fix multiple graphical glitches
- Fixed graphical glitches due to RenderTarget aliasing not working correctly
- Fixed that fog turned off when you turn off shadows in graphical settings
- Fixed plant simulation at frame rates higher than 30FPS
Gameplay Improvements
- Fixed that holding W when looting no longer stops registering other keys until release
Other
- Fixed several warning message localization issues on Windows
- Improved the benchmark results screen