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Detonation of the siege canon and repulsor late in the game creates a ear-piercing bass boosted effect way louder than what my audio setting should even be. I have no clue how to fix it. I havent even seen anywhere else where anyone had this problem.

I'm using the default opengl renderer with these command lines in the launcher

/disableavi /nofastfe /noglddraw /window /noborder
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