It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Guess we'll have to wait for it until next week.
General

- Resolved a memory fragmentation error which could lead to crashes.
- Homeworld 2 classic properly responds to -locale command line
- Fixed a crash when a missing mad state was called.
- Fixed exploit where hyperspacing mothership would allow autocapture of ships already headed toward it
- Frigates and Corvettes now attack more consistently. (With Balance tweaks to account for this)
- Fixed issue when loading old campaign persist files (ships missing when in legacy strikegroups)
- Fixed weird cursor skin issue when hovering over certain buttons
- Ships no longer overshoot kushan carrier docking bays
- Fixed mouse speed issues on giant multiscreen display setups and added command lines to future proof it a bit. -CameraDragX -CameraDragY. (Multiplier)
- Fixed issue where a few ships had missing geometry, textures, odd normals, etc.
- Tweaks to primary ship shaders for improved visual fidelity, speed.
- Cryotray and transports can be sphere guarded now.
- Vaygr resource collectors no longer aspire to be archeologists.
- Mods - added traceHOD command line to ease tracking down corrupt or invalid files.
- Mods - ConfigFilter.lua - BasePath string allows specification of Player profile path for Mod data.
- facetAutoFOV - Command line property for use with facetCount to limit total horizontal FOV.

- Vaygr resource collectors no longer aspire to be archeologists.
I wonder if one could make an Indiana Jones movie out of this? :p
The new patch was just posted now. Has anyone tried it yet? Do the old saves still work?
Ok did anyone else get this error window with the new patch? It looks like it broke something. It says "access violation" in a bunch of different languages.
Attachments:
Bought the game 2 days ago and it works smoothly, don't see any games in multiplayer at all. Some people think that the gog version multiplayer is seperate to the steam version, tweeted blackbird but they didn't reply so have no idea how accurate this is.
avatar
Epicjam: Bought the game 2 days ago and it works smoothly, don't see any games in multiplayer at all. Some people think that the gog version multiplayer is seperate to the steam version, tweeted blackbird but they didn't reply so have no idea how accurate this is.
Blackbird Interactive have absolutely nothing to do with the development of Homeworld Remastered. The only thing BBI did is provide the original source code, the assets and recreated the in-game cutscenes between missions.

HW Remastered is wholly developed and maintained by Gearbox Software, so if you want more information about the multiplayer game, you need to contact GBX: the best way to do this is via the GBX Forums here: http://forums.gearboxsoftware.com/c/homeworld
Post edited June 10, 2016 by Shukaku
avatar
Epicjam: Bought the game 2 days ago and it works smoothly, don't see any games in multiplayer at all. Some people think that the gog version multiplayer is seperate to the steam version, tweeted blackbird but they didn't reply so have no idea how accurate this is.
No need to ask anyone, it says so right on the GOG store page. Multiplayer only between GOG Galaxy users, so yes, you can't play with Steam users who have Homeworld Remastered.