micktiegs_8: Are you saying this is required all the time? Because I just tried it without any internet access and the game ran fine. Using Win 10.
IronArcturus: I'm running Win7 with no Galaxy installed. With v2.0 of HR, the game ran fine. But they apparently changed something in v2.1. Every time I tried to load it, it would show an error window saying "access violation" in multiple languages. The only way I can get around this error was to allow the game access to 127.0.0.1. This looks like a bug with the Galaxy implementation ("HomeworldRM.exe caused an Access Violation in module Galaxy.dll at 0023:61ce2067" in the logs) since there's no reason why an offline game should have access to this.
Yep, no Galaxy here either. Did you download the entire 2.1 installer, or use the patch for 2.0? I've had past problems where games wouldn't work if I used the patch, but downloading the entire installer fixed it.
I've also had an issue with the DLC for Dungeons 2 where the DLC did not register unless you had Galaxy installed. Support rectified that a short time after more people than just myself had the problem (because I'm insane apparently).
Maybe GOG can fix the dependency issue themselves, in a similar fashion... probably after constant nagging of course.
micktiegs_8: Are you saying this is required all the time? Because I just tried it without any internet access and the game ran fine. Using Win 10.
Gydion: Localhost (127.0.0.1) traffic never leaves your computer.
I know that's probably something 'everyone who owns a computer' should know, but I didn't realise it was a local thing... sorry. Still doesn't change that I had no problem under 'no Galaxy' environments... which is the important part, no?