Posted January 22, 2022
With those old games balance is usually an afterthought. So, do resource controllers actually speed up resource income? More importantly however, does it matter in campaign? As I've learned the hard way on mission 3, you shouldn't build up your fleet too much, or the game will punish you with more enemies. So, it's probably better to keep a hefty reserve RU at the start of your mission, so the rate at which you collect RU doesn't matter, since the real bottleneck is your unit production time. Feel free to correct me, I've barely started the game.
No posts in this topic were marked as the solution yet. If you can help, add your reply