IwubCheeze: Your post got me nervous about playing Blood Money and Absolution now. While Hitman 2 and Hitman: Contracts were great games, I found them a bit easy (though Hitman 2 did have some tough missions to get the silent assassin rating) and now you're saying Blood Money is even easier. The end cut scene in Contracts gave me the feeling something big was going to happen in the next installment but from what you said, it doesn't seem so. If it ever comes to GoG, I will probably still get it but still afraid I'm going to be disappointed for doing so :(
Blood Money is still a very good Hitman challange, it is just that some game mechanics are just too useful. The game has a hostage taking feature that I suppose was there to give the game a more action-cinema feel where you can grab anyone and have all the guards hold fire. It doesn't work very well for this purpose (and the tactic isn't a good one to begin with), but it is also possible to knock your hostage unconcious. That means you can quickly grab people, walk them to a safe location and knock them out without blowing your cover or alerting the guards. You just walked in full view in front of someone, there is only the two of you in the room, and he still can't figure out you're the one who eventually grabs him from behind and pistol whip him.
Another ill thought out "fan request" they implemented in Blood Money was to make disguises ridiculously good. If you are dressed as a guard, you can stand in front of another guard for all eternity and he won't react. Most "silent assassin" runs means just getting the right disguise and stroll through the mission. The backlash from this made IO do a 180 on this design decision for Hitman Absolution and made guards see through your disguise from several paces away in mere seconds, which makes the game play in the weirdest Splinter Cell way possible as agent 47 keeps taking cover behind furniture in full view of armed guards in order to reset their suspicion. "Hey, that guy who is casually walking by like he works here is an impostor! Shoot to kill!" vs "Hey, that guy looks very suspicious! Hmm, I didn't get a good look at him before he ducked behind the sofa, maybe it's nothing. Hey! There he goes again, something about his face ain't right! Ah, he disappeared behind the fridge, didn't get a good look..."
As for Contracts to Blood Money, I'm sad to say they completely dropped the "story" that just got started in the final mission of Contracts. A complete retcon. You do get to play the Paris opera house assassination that supposedly took place before Contracts, though the story of the mission is also retconned (new names for the targets, and the detective is not a target) and it is only implied in a hasty pre-rendered cinematic that agent 47 was injured during the mission. Yes, you read that right, the whole setup for Hitman: Contracts is retconned into an ordinary mission with a brief pre-rendered cinematic at the end that shows a man preparing to assassinate 47.
Blood Money is still a good Hitman game and well worth a bargain bin price. Absolution however, I can only tell you to avoid. Just watch some playthroughs on youtube, you'll see what's wrong with the game soon enough.