Posted October 17, 2021
I have completed Agent 47 and Contracts. Playing Blood Money now ...
I'm on the third mission (the fourth if you include the training level), where I have to infiltrate a rehab clinic.
The last two missions were boring.
The vineyard was WAY too easy, I just went up a pipe, onto a roof, through a window, then silently killed the old man. Then followed the son down to the basement, took him out and hid his body in a chest, went down to the plane, knocked out a civilain so he wouldn't be a witness, then pushed a guard in the water (instantly killing him lol), and flew off. Zero effort, zero notoriety. Boring.
Second mission, I went in to the restroom, knocked out the contracted worker, took his clothes, hid his body in the chest, went to the top of the scaffolding above the stage, knocked out another worker, hid his body from view, climbed down through the broken piece of floor, headshot the opera singer with a silenced pistol from the rafters, planted the bomb on the scaffolding overlooking the stage, went downstairs, triggered the bomb - killing the second target as he mourned the first, then walked out the building. Dull.
Third mission is the most unmotivating concept yet - find another agent in a rehab clinic? Guh. I'm tempted to go in guns blazing for this mission cos it's just totally uninviting a concept, I just don't care.
When do the scenarios become interesting in this game?
The training mission was fairly decent actually, but every mission thereafter so far has either been so easy to do I have straight up ignored like two thirds of their maps, or has had a really uninspiring theme.
The vineyard had a cool target/scene but was anticlimatic as it was way too easy to solve.
Then, a random celeb and his friend with vague connections hardly screamed "significant targets" to me, plus meanwhile the cutscenes are trying to convince you that Agent 47 is the best assassin in the world, yet these targets and goals hardly scream "high-profile".
When do I get to targets that are the equivalent of world-threatening terrorists like in Traditions of the Trade, or a significantly large underworld figure like Lee Hong?
The prior games I played had their problems, but I was motivated to get through them because the nature of the high stake missions and some cool scenarios motivated me to keep going.
As for Blood Money though, I'm getting bored real quick ...
Please tell me it picks up soon (with as little spoilers as possible, if you don't mind).
I'm on the third mission (the fourth if you include the training level), where I have to infiltrate a rehab clinic.
The last two missions were boring.
The vineyard was WAY too easy, I just went up a pipe, onto a roof, through a window, then silently killed the old man. Then followed the son down to the basement, took him out and hid his body in a chest, went down to the plane, knocked out a civilain so he wouldn't be a witness, then pushed a guard in the water (instantly killing him lol), and flew off. Zero effort, zero notoriety. Boring.
Second mission, I went in to the restroom, knocked out the contracted worker, took his clothes, hid his body in the chest, went to the top of the scaffolding above the stage, knocked out another worker, hid his body from view, climbed down through the broken piece of floor, headshot the opera singer with a silenced pistol from the rafters, planted the bomb on the scaffolding overlooking the stage, went downstairs, triggered the bomb - killing the second target as he mourned the first, then walked out the building. Dull.
Third mission is the most unmotivating concept yet - find another agent in a rehab clinic? Guh. I'm tempted to go in guns blazing for this mission cos it's just totally uninviting a concept, I just don't care.
When do the scenarios become interesting in this game?
The training mission was fairly decent actually, but every mission thereafter so far has either been so easy to do I have straight up ignored like two thirds of their maps, or has had a really uninspiring theme.
The vineyard had a cool target/scene but was anticlimatic as it was way too easy to solve.
Then, a random celeb and his friend with vague connections hardly screamed "significant targets" to me, plus meanwhile the cutscenes are trying to convince you that Agent 47 is the best assassin in the world, yet these targets and goals hardly scream "high-profile".
When do I get to targets that are the equivalent of world-threatening terrorists like in Traditions of the Trade, or a significantly large underworld figure like Lee Hong?
The prior games I played had their problems, but I was motivated to get through them because the nature of the high stake missions and some cool scenarios motivated me to keep going.
As for Blood Money though, I'm getting bored real quick ...
Please tell me it picks up soon (with as little spoilers as possible, if you don't mind).