It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
this is a very old issue actually - fog only works properly under the glide renderer, when using opengl (or d3d), the draw distance is slightly off.

I assume there is no way around this, but hey, it never hurts to ask, maybe there is some hidden variable that controls the fog draw distance.
Attachments:
fog.jpg (156 Kb)