Posted April 28, 2018
I currently using Windows 10 and want to run the game with an extended draw distance whilst also using the OpenGL renderer due to it being the only supported method for reshade and enb. As much as I may hate it I can't use nemesis2000's fix because it only works on d3d mode. I've found Hitman Unlocker (avalible here: http://github.com/OrfeasZ/HitmanUnlocker ) as an alternative but it doesn't seam to work on Windows 10, or atlest the latest update of it. The unlocker works by adding two aditional bindings to the controles menu in setting but they don't appear and they are needed to increase or decrease the rendering values. It's also not because I'm using OpenGL because I've switched it to d3d and was met with the same result.
EDIT: nevermind, I found out that the reason for not working was it only works on the Steam version. I also found out that, as it replaces the dsound.dll, it can interfere with some EAX/A3D restoration methods so it probably wasn't the most robust fix anyways. Still it's a shame that I have to sacrifice my shaders for draw distance.
EDIT: nevermind, I found out that the reason for not working was it only works on the Steam version. I also found out that, as it replaces the dsound.dll, it can interfere with some EAX/A3D restoration methods so it probably wasn't the most robust fix anyways. Still it's a shame that I have to sacrifice my shaders for draw distance.
Post edited April 29, 2018 by YitzhakLevi
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