Posted September 27, 2021
high rated
I own Hitman 2016 and 2018 on Steam. I'm posting this as a disclaimer to anyone who plays the game as I do.
I have only ever played the new Hitman games exclusively single player. That is, I have never looked at leaderboards. I have never opened a player-made Contract. I have never attempted a single Elusive Target. I have only ever engaged with ingame content that exists locally. Therefore, all the positive additions to the game made possible by the game running online have been irrelevant to my gameplay experience.
...And there's the real problem. Positive additions are not the only thing that the online system produces. More than once I have been unable to start a game because IO's servers were down, or simply because of my own ISP having issues. In fact, my very first time getting Master difficulty Suit Only Silent Assassin was almost ruined because the difficulty only allows the use of a single in-mission save, and I was not able to save my current local singleplayer game because IO's servers were down. I had to tab out of the game and do something else while the game was paused, for several hours, because the game is not allowed to write data about your current progress ingame onto your own hard drive, unless it gets permission from somewhere in Denmark.
Therefore, the cumulative consequence of the game's online functionality is 100% negative. The only effect of the online connection is the potential for game-breaking problems that have no technical excuse for occurring. Everything that I need from the game runs locally.
A long story short: The only value that Hitman 2016 and its sequels being listed on GOG would be the absence of an online requirement that only exists to create a potential for problems. As long as that value does not exist, the product has no place on the catalog.
I have only ever played the new Hitman games exclusively single player. That is, I have never looked at leaderboards. I have never opened a player-made Contract. I have never attempted a single Elusive Target. I have only ever engaged with ingame content that exists locally. Therefore, all the positive additions to the game made possible by the game running online have been irrelevant to my gameplay experience.
...And there's the real problem. Positive additions are not the only thing that the online system produces. More than once I have been unable to start a game because IO's servers were down, or simply because of my own ISP having issues. In fact, my very first time getting Master difficulty Suit Only Silent Assassin was almost ruined because the difficulty only allows the use of a single in-mission save, and I was not able to save my current local singleplayer game because IO's servers were down. I had to tab out of the game and do something else while the game was paused, for several hours, because the game is not allowed to write data about your current progress ingame onto your own hard drive, unless it gets permission from somewhere in Denmark.
Therefore, the cumulative consequence of the game's online functionality is 100% negative. The only effect of the online connection is the potential for game-breaking problems that have no technical excuse for occurring. Everything that I need from the game runs locally.
A long story short: The only value that Hitman 2016 and its sequels being listed on GOG would be the absence of an online requirement that only exists to create a potential for problems. As long as that value does not exist, the product has no place on the catalog.
Post edited September 27, 2021 by Platinumoxicity